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CardName: Fluxing Figure Cost: 2ru Type: Creature - Elemental Pow/Tgh: 4/1 Rules Text: Double strike Whenever Fluxing Figure deals combat damage for the first time each turn, switch its power and toughness until end of turn. Flavour Text: Set/Rarity: Cards With No Home None |
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So cool!
Reminds me of Rampart Breaker. I like it!
Thanks guys. :)
Oops. I don't think this does what you think it does, Link...
Step 1: You attack with with Fluxing Figure. I block with Siege Mastodon.
Step 2: You deal 4 damage worth of first strike to Siege Mastodon. It doesn't kill it, so Fluxing Figure's p/t switches.
Step 3: You deal 1 more damage during the normal damage dealing step, killing the Mastadon. Siege Mastadon deals 3 to a Fluxing Figure, which is all good because its toughness is now 4... except.
Step 4: Fluxing Figure's p/t switches again because it dealt combat damage a second time this turn. It has 3 damage tracked on it, so it goes to the graveyard.
Ah yes, I missed a clause.
Yeah, I did like the idea of the repeated-switching version, but jmg's right, switching again only ever makes it worse (and will never normally happen, since combat damage only happens twice per combat).
But I like it, it's quirky and not even broken :)
Thanks Jack. :-)