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CardName: Heliod's Hold Cost: Type: Land Pow/Tgh: / Rules Text: Heliod's Hold enters the battlefield tapped. {T}: Add {w} to your mana pool. As long as your devotion to white is five or more, creatures your opponents control enter the battlefield tapped. Flavour Text: Set/Rarity: Cards With No Home Rare

Heliod's Hold
 
 R 
Land
Heliod's Hold enters the battlefield tapped.
{t}: Add {w} to your mana pool.
As long as your devotion to white is five or more, creatures your opponents control enter the battlefield tapped.
Updated on 24 Apr 2016 by Link

History: [-]

2016-04-24 19:58:23: Link created and commented on the card Heliod's Hold

I find this to be the most pleasing of all the devotion lands you've made. I think they should be legendary though, since the cost to putting this land in your deck is just really low compared to the power you get (particularly in the Ephara land)

That's true. Having multiples of the {u/w} land lets you have access to pretty cheap card draw, but multiples of this do nothing. That's probably a feature of this design rather than a drawback.

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How much damage does this card deal? Lightning Blast
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