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CardName: Firebrand Cost: 1R Type: Creature - Human Monk Pow/Tgh: 1/2 Rules Text: Whenever a source you control deals damage for the first time in a turn, the next spell you cast this turn costs {1} less to cast. Flavour Text: Set/Rarity: Tesla Project Common |
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Based on a card from the Top Down Design Challenge.
How many post combat instants to you expect people to have? I would make an uncommon or rare that triggers when you attack.
Or just have a rider text that says mana pools do not empty at the end of combat this turn.
Ah, I hadn't even thought of that when I saw that. Postcombat main phase. It should reduce costs rather than add mana, as the berseker from FRF did.
Hardened Berserker precedence