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CardName: Waterlore Naga Cost: 2U Type: Creature - Naga Wizard Pow/Tgh: 2/2 Rules Text: {T}: Draw a card, then discard a card. Activate this ability only if you have two or more noncreature cards in your graveyard. Flavour Text: The naga are the last sorcerous race on Kaladesh, yet even their traditions have now grown difficult to wield. Set/Rarity: Tesla Project Common

Waterlore Naga
{2}{u}
 
 C 
Creature – Naga Wizard
{t}: Draw a card, then discard a card. Activate this ability only if you have two or more noncreature cards in your graveyard.
The naga are the last sorcerous race on Kaladesh, yet even their traditions have now grown difficult to wield.
2/2
Updated on 26 Jul 2016 by Inanimate

Code:

History: [-]

2016-03-28 02:28:25: Inanimate edited Waterlore Naga

Part of a cycle of common creatures that each 'nod' back to a progress mechanic from Magic's past. This is an alternative take on Spell Mastery.

2016-03-30 03:24:43: Inanimate edited Waterlore Naga

Big change. Now a 2/2 conditional looter.

2016-04-04 12:20:42: CasualR edited Waterlore Naga:

Discard --> Graveyard

I do still want this to be cleaned up a little bit. It feels so complicated for common, right now.

2016-07-09 07:46:45: Doombringer edited Waterlore Naga:

moving in skeleton

This card feels odd to me. It's frustrating to want things in your yard but be unable to discard them. I'm increasingly thinking that, rather than have a weird conditional looter at common, we might just want a powerful unconditional looter at uncommon.

2016-07-26 18:53:44: Inanimate edited Waterlore Naga:

Unskeleton'd. The old mechanics cycle didn't fit well with the rest of the set.

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