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CardName: Sleeping Treant Cost: 1G Type: Creature - Treefolk Pow/Tgh: 3/3 Rules Text: Sleeping Treant is a Forest land unless two or more creatures are attacking and you're the defending player. (It isn't a creature and it has "{t}: Add {g} to your mana pool.") Flavour Text: Set/Rarity: Cards With No Home Uncommon |
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Hmm. I think this is somewhat better than a 3/3 defender with "
: Add
" (because it dodges sorcery-speed removal, including your own Wraths). And I think that card would be pretty strong for 2 mana (cf Overgrown Battlement/Vine Trellis).
You may be right. Defender as a keyword does actually lend some advantage, though, as seen on Overgrown Battlement. It's much more difficult to attack with this than your examples, too.
I do agree that it's likely pushed too far in power.
I upped the clause to require two attacking creatures.
Nice - so a single attacker can sneak past it. That works.
I really like this. Could easily see a cycle of 'sleeping' land-creatures.