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CardName: Sleeping Treant Cost: 1G Type: Creature - Treefolk Pow/Tgh: 3/3 Rules Text: Sleeping Treant is a Forest land unless two or more creatures are attacking and you're the defending player. (It isn't a creature and it has "{t}: Add {g} to your mana pool.") Flavour Text: Set/Rarity: Cards With No Home Uncommon

Sleeping Treant
{1}{g}
 
 U 
Creature – Treefolk
Sleeping Treant is a Forest land unless two or more creatures are attacking and you're the defending player. (It isn't a creature and it has "{t}: Add {g} to your mana pool.")
3/3
Updated on 24 Sep 2015 by Link

History: [-]

2015-09-02 03:09:51: Link created the card Sleeping Treant

Hmm. I think this is somewhat better than a 3/3 defender with "{t}: Add {g}" (because it dodges sorcery-speed removal, including your own Wraths). And I think that card would be pretty strong for 2 mana (cf Overgrown Battlement/Vine Trellis).

You may be right. Defender as a keyword does actually lend some advantage, though, as seen on Overgrown Battlement. It's much more difficult to attack with this than your examples, too.
I do agree that it's likely pushed too far in power.

2015-09-16 17:44:14: Link edited Sleeping Treant

I upped the clause to require two attacking creatures.

Nice - so a single attacker can sneak past it. That works.

I really like this. Could easily see a cycle of 'sleeping' land-creatures.

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