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CardName: Persistent Dead Cost: 1B Type: Creature - Zombie Pow/Tgh: 2/0 Rules Text: Undeath (This creature doesn't die from having toughness 0 or less. It can still be destroyed as a result of damage.) Flavour Text: Set/Rarity: Cards With No Home Uncommon

Persistent Dead
{1}{b}
 
 U 
Creature – Zombie
Undeath (This creature doesn't die from having toughness 0 or less. It can still be destroyed as a result of damage.)
2/0
Updated on 28 Jun 2015 by movezig5

History: [-]

2015-06-28 21:33:39: movezig5 created and commented on the card Persistent Dead

Weird idea for a mechanic. Does this seem weird or broken? Costed right?

2015-06-28 21:34:16: movezig5 edited Persistent Dead

It's usually a 2/1 for {b}, which is too good. I'd add {1}. The ability is basically unprintable, but I can see how to fit it in the rules. I've seen the mechanic before, but normally there's something else weird going on too. Cleanliness is good.

My version of this was Thoughtwisp, with a somewhat different flavour. I was perhaps a bit too conservative with that one! But yes, this ability + 0 toughness is better than no ability + 1 toughness, which makes this better than a 2/1 for {b}.

2015-06-28 23:39:24: movezig5 edited Persistent Dead:

Added {1} to the mana cost.

Added {1} to the mana cost, but this mechanic kinda feels like a dud. Back to the drawing board, I guess.

Someone should make a list of mechanics every beginning designer makes, like this, or "first-er strike."

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