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CardName: Living Armor Cost: 3 Type: Artifact Creature - Equipment Golem Pow/Tgh: 2/2 Rules Text: Vigilance As long as you control another creature, Living Armor isn't a creature. Whenever another creature enters the battlefield under your control, attach Living Armor to that creature. Equipped creature gets +2/+2 and has vigilance. Flavour Text: Set/Rarity: Cards With No Home Rare

Living Armor
{3}
 
 R 
Artifact Creature – Equipment Golem
Vigilance
As long as you control another creature, Living Armor isn't a creature.
Whenever another creature enters the battlefield under your control, attach Living Armor to that creature.
Equipped creature gets +2/+2 and has vigilance.
2/2
Updated on 07 Apr 2015 by Link

History: [-]

2015-04-07 15:41:28: Link created and commented on the card Living Armor

As often happens to me, the result here is wordier than I originally envisioned.

I'd say this certainly doesn't need the token-making ability.

Yeah, I agree. Sometimes it's just hard to remove something that was part of the original concept.

2015-04-07 16:38:20: Link edited Living Armor:

Previously had {2},{t}: 1/1 token

Oh, I like this idea. Equipment that isn't useless if you control no creatures. I think the rules maybe need to be tweaked a bit shorter, but I'm not certain.

How would you tweak it?

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