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Cards With No Home: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Other non-themed cardsets | Skeleton |
History: [-] Add your comments: |
It's admittedly a simple idea, but I wanted to try making "ultimatum" cards for the five clans of Tarkir. I'm not sure what the abilities of those cards should be, or how powerful they should be, but I think this is a good one. Let me know what you think.
I think I would be tempted to make a

ultimatum return three permanents to the battlefield, but that doesn't really fit with Abzan.