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CardName: Incorporate Cost: 1bb Type: Sorcery Pow/Tgh: / Rules Text: Destroy target non-Shard creature. Put a 1/1 colorless Shard creature token with Shardmind onto the battlefield. (Creatures you control with shardmind share a single cumulative toughness.) Flavour Text: Set/Rarity: Cards With No Home Uncommon

Incorporate
{1}{b}{b}
 
 U 
Sorcery
Destroy target non-Shard creature. Put a 1/1 colorless Shard creature token with Shardmind onto the battlefield. (Creatures you control with shardmind share a single cumulative toughness.)
Updated on 05 Aug 2022 by Link

History: [-]

2014-08-26 16:05:57: Link created and commented on the card Incorporate

Shard*

*) not the enchantment type

Shouldn't it be "shardframe", implying a physical rather than mental unity?

Does the shard have {2}: Scry 1, draw a card?

­Niko Aris

1st: As I pointed out this is not an enchantment like Shard tokens are - probably because Shard tokens didn't exist yet 8 years ago. Shard here is a creature type.

2nd: Even so, the activated ability is not inherent to the Shard type, but to the ability creating specifically "Shard token(s)". If the token is written out fully, its abilities are those written in the creating ability.

2nd: No you're explicitly wrong there. See Niko linked above but it clearly just says "Make a shard" and what exactly a shard is is defined by the rules.

This is the opposite of what I think you're invoking which is how Wastes work. Right now if you make a land into a Swamp, it inherently gets the ability to tap for black mana. Wherein wastes, including the basic ones, actually need to be given the ability to tap for colourless by the ability making them. Now, there are no cards which make cards into wastes but it's why we can't make cards that just read "Target land becomes a waste" because that doesn't mean anything in the rules, unlike "Target land becomes a swamp"

1st: Yeah fair. I never noticed this was an absolute necro but rather than resurrecting the card with this reminder about shards, I would have left it buried or reworded it.

Please stop making incorrect statements about hings you can look up within seconds with the internet access you probably have when you are posting here!

1st: The text found on Niko Aris is not ""Make a shard", but "create X Shard tokens." The special emphasis is on the last word: tokens.

2nd: The rules don't specify an ability for Shard in general. Comprehensive Rules say: - 111.10e. A Shard token is a colorless Shard enchantment token with "{2}, Sacrifice this enchantment: Scry 1, then draw a card."

The rules defines what a "Shard token" is, and specifically only for the scenario where "Some effects instruct a player to create a predefined token." (See rule 111.10)

Notice also that the name of the the predefined token does not actually even correspond even to the subtype:

  • 111.10d. A Walker token is a 2/2 black Zombie creature token named Walker.

And that is why Glittering Stockpile doesn't have the ability to sacrifice for one mana of any color without a counter on it.

Note also that there is no land type "Waste" to begin with, so the whole concept of giving that subtype to a permanent is foreign to the rules.

Ope

Guess these need a new subtype

Or you could make it a Shard enchantment creature token.

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