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CardName: Plate Collision Cost: {5}{R}{R} Type: Sorcery Pow/Tgh: / Rules Text: Destroy up to three tapped lands. Flavour Text: Rather than march troops across continents Embark geologists are tasked with bringing the opponents to them. Set/Rarity: Foundations Common

Plate Collision
{5}{r}{r}
 
 C 
Sorcery
Destroy up to three tapped lands.
Rather than march troops across continents Embark geologists are tasked with bringing the opponents to them.
Updated on 18 Feb 2016 by Sorrow

History: [-]

2011-01-15 20:36:46: Sorrow created the card Plate Collision
2011-02-06 06:39:36: Sorrow edited Plate Collision
2011-03-05 13:51:25: Sorrow edited Plate Collision

Mass land destruction at common? Might I recommend "Destroy three target tapped lands."

It's evil, but it costs 7. It's ALLOWED to be game winningly evil.

Sure, but at common, 7-mana spells will sit clogging up the 14th picks of a lot of drafts.

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What is this card's power? Canyon Minotaur
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