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CardName: Glarrug Cost: GGGGGGGGGG Type: Legendary Creature - Ooze Pow/Tgh: 10/10 Rules Text: At the beginning of your upkeep, and the beginning of your end step, Glarrug fights target creature an opponent controls. If that creature goes to the graveyard this turn, put a number of +1/+1 counters on Glarrug equal to that creature's power. Flavour Text: Set/Rarity: Community Set Mythic

Glarrug
{g}{g}{g}{g}{g}{g}{g}{g}{g}{g}
 
 M 
Legendary Creature – Ooze
At the beginning of your upkeep, and the beginning of your end step, Glarrug fights target creature an opponent controls. If that creature goes to the graveyard this turn, put a number of +1/+1 counters on Glarrug equal to that creature's power.
10/10
Updated on 20 Jun 2014 by jmgariepy

Code: MG01

Active?: true

History: [-]

2014-06-08 10:24:41: jmgariepy created the card Glarrug

GGGGG spells at rare are fine, but I wanted to go straight up nutso with the colored mana symbols in Mythic. Unfortunately, though, Khalni Hydra beat me to the punch for 8G, so I had to aim for 10 to trump that card. Which left me very little space to work with in the text box... so I figured "Why not a Legendary Ooze?"

Originally, I was kicking around the idea of Deathtouch, Trample + Can block any number of creatures per turn to get people coming and going... but no matter how big I made that creature, I don't think it would be Mythic enough. Protection from lands is just a bit of flavor for something an Ooze should have, plus it works well against lands animated through fortifications. In fact, we may not want to waste it here.

2014-06-08 10:29:47: jmgariepy edited Glarrug

Hmm. Probably should have an anti-Zombify clause... It's certainly somewhere near the top end of what you would want a Zombify to do. Even if the 'Pro lands' was removed though, it's still got a bit too much text. I guess the +1/+1 counters would have to go... I'm not sure if double fight per turn feels over the top enough, though...

I think this is a fine mythic, perhaps without the protection from lands which reads pretty strange on a mythic. I think the rest of the text is great, and you definitely do want some reward for getting N mana of a particular colour (be that 8 or 10).

I don't think this needs an anti-reanimation clause. I can't imagine people choosing this over Iona, Shield of Emeria or Griselbrand.

2014-06-09 02:41:18: jmgariepy edited Glarrug

Fair enough. Iona and Griselbrand are some crazy, crazy cards. But I guess they die to a versatile removal suite, and so does this. Will remember Pro lands, though. Maybe I'll just throw an uncommon in the file.

2014-06-20 03:31:24: jmgariepy edited Glarrug

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