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Mechanics | Skeleton | Ma'at has fallen, The World is ending |
CardName: Final Vengeance Cost: 3RRR Type: Sorcery Pow/Tgh: / Rules Text: Gain control of each creature target player control until the end of turn, then untap them. Creatures you control gains haste until the end of turn. Finality (Exile this spell as it resolves. For the rest of the game, you can't cast spells with the same name as this card, and cards you control that share a name with it gain "{1}, Discard this card: Draw a card.) Flavour Text: Set/Rarity: Exodus Mythic Gain control of each creature target player control until the end of turn, then untap them. Creatures you control gains haste until the end of turn.
Finality (Exile this spell as it resolves. For the rest of the game, you can't cast spells with the same name as this card, and cards you control that share a name with it gain " ![]() |
Code: MR01 History: [-] Add your comments: |
Kinda like a Legendary rule for Sorceries.
Bit given this is pretty much guaranteed to win the game, seems like you've wasted half the textbox to no effect.
I'm trying to make them worth it to play.
The point of Finality is that it can't be copied, stolen, replayed or recurred.
it's now just an insurrection