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CardName: Arc Witch Cost: 1BG Type: Creature - Dwarf Shaman Pow/Tgh: 1/5 Rules Text: Flying {2}{R}, Tap three untapped creatures you control: Deal 3 damage, divided any way you choose, among any number of target creatures or players. Flavour Text: Set/Rarity: Community Set Uncommon |
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Okay, not simple. And almost not unique. Red deals damage. Big whoop. I probably would have dug deeper, but I like the idea of what this deck would look like.
I get that it's sort of green because of the similarity to fight, but I don't really see the black.
If you need the justification, black is secondary when dealing direct damage. It's green that should be questioned as tertiary. I hate to bring up Bee Sting. At least fight doesn't feel so icky.
Nobody is allowed to bring up Hornet Sting ever. :-P.
Black only deals damage while gaining life from it.
Mmm, yes, we could do a
card with a
activation to Lightning Helix/Essence Drain, but that's not quite the terms of this cycle :) Maybe at rare or in the second set though?
@Link: Banshee, Pestilence, Dead Reckoning and Corpse Lunge disagree. I'm sure I could find more if I bothered to look.