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CardName: Everbloom Cost: 2RG Type: Sorcery Pow/Tgh: / Rules Text: Double Dip when a land enters the battlefield under an opponent's control. (If you cast this spell from your hand, exile it when it resolves. When the double dip condition is met, you may cast it from exile without paying its mana cost.) Add three mana of any color to your mana pool. That mana does not empty from your pool as phases and steps end. Flavour Text: Set/Rarity: Cards With No Home Rare

Everbloom
{2}{r}{g}
 
 R 
Sorcery
Double Dip when a land enters the battlefield under an opponent's control. (If you cast this spell from your hand, exile it when it resolves. When the double dip condition is met, you may cast it from exile without paying its mana cost.)
Add three mana of any color to your mana pool. That mana does not empty from your pool as phases and steps end.
Created on 14 Nov 2013 by jmgariepy

History:

2013-11-14 01:23:41: jmgariepy created the card Everbloom

I just wanted to make a few more Double Dip cards. See also Feel the Burn, Clinging Fibers and Constant Setbacks. Oh, and I should also mention that amuseum made the card (((Spear Tank))), which I just buried with my three entries.

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How much damage does this card deal? Lightning Blast
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