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CardName: Defense Lawyer Cost: b Type: Creature - Human Advisor Pow/Tgh: 1/1 Rules Text: As long as a land card is in your graveyard, Defense Lawyer gets +2/+1 and has intimidate. Flavour Text: "I think our mild leak is hardly worth discussing in the wake of that horrible explosion they're about to suffer..." -Rodfred Wenroth, Manufactory owner Set/Rarity: Archester: Frontier of Steam Common |
Code: CB03 History: [-] Add your comments: |
I just realized how beastly this lawyer is with fetch lands in modern and legacy. I lol'd at the thought of beating up my opponent with a lawyer.
Yeah, that might be a bit too good...
This guy, Steppe Lynx, Bloodghast? I see something fun a brewing. Maybe +1/+1 and intimidate.
It looks a little similar to Wild Nacatl in that it starts as a 1/1, but is 2/2 or 3/3 if you have the right lands, which was banned in modern. So not completely out of the question for limited/standard, but probably too good in a format with fetchlands.
Ah fetchlands, why must you make things so difficult.
I suppose this card wouldn't be too horrible as , a 3/2 intimidate for 2 is still pretty good in limited, it just requires the right deck.
I like it as a 1 drop that gets just a little better. +1/+0 and intimidate wouldn't be broken.