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CardName: Bait and Snare Cost: 2G Type: Instant Pow/Tgh: / Rules Text: Choose One - Destroy target creature with flying; or target creature without flying is indestructible until end of turn. Flavour Text: Set/Rarity: Cards With No Home Common

Bait and Snare
{2}{g}
 
 C 
Instant
Choose One – Destroy target creature with flying; or target creature without flying is indestructible until end of turn.
Updated on 29 Nov 2012 by jmgariepy

History: [-]

2012-11-28 07:52:42: jmgariepy created the card Bait and Snare

Hole filling, I came across the Plummet slot. Crud. I really like this spell, but I don't know if I can fit it. Green already has one boost trick, and one regneration trick tied to the ion cycle, plus a fog. If I want to keep this, I'd have to find a way to make (((Kinetic Orbit))) interesting, but not include a boost spell, or a way to save a creature. Hmmm....

2012-11-29 05:44:05: jmgariepy moved the card Bait and Snare from New Mirrodin into Cards With No Home

Unfortunate. I can't reconcile this card with the set. I do like the card, though. Here. You have it.

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How much damage does this card deal? Searing Wind
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