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CardName: Blinding Chanter Cost: W Type: Enchantment Creature Pow/Tgh: 0/2 Rules Text: {W}, {T}: Tap target green, red, black or blue creature. Flavour Text: Set/Rarity: Community Set Common

Blinding Chanter
{w}
 
 C 
Enchantment Creature
{w}, {t}: Tap target green, red, black or blue creature.
0/2
Updated on 06 Apr 2012 by Jack V

Code: CW07

Active?: true

History: [-]

2012-04-05 09:24:16: Jack V created the card Blinding Chanter

Replacing Enchantment Digger with a tapper, as suggested on white common submissions.

Feel free to suggest alternative stats for this -- I picked something simple as a talking point.

I'd still like to see a couple of evasion creatures in white, but put the tapper first as everyone seemed happy with that.

2012-04-05 09:25:48: Jack V edited Blinding Chanter

Since we're replacing Enchantment Digger, does it make more sense to try to get a 5cc creature in this slot? How about something more like:

­{4}{w}
Creature
­{2}{w}{w}: Tap target creature.
2/3

I know it doesn't sound very exciting, but I'm guessing that's a late game bomb.

Well, the right distribution is probably something like "2-3 1CMC, 2 4CMC, 1 5CMC, the rest split between 2CMC and 3CMC", does anyone have a more specific idea?

So this certainly can be a replacement for the 5CMC slot, but I don't think it has to be if a small tapper makes more sense, I think we can bump something else up in size equally or more easily.

In fact, I'm not sure we do want two 5CMC, does it make sense to have another 4CMC spell (or make folded light a bit stronger?).

WRT the specific suggestion, I think it's a very good implementation of a large tapper. I assume repeatable-tap should be uncommon, but I guess this is hard to use twice, do you think it's ok at common?

Reminds me of Crowd Favorites. It's probably better to keep common tappers themselves tapping.

Well, I could cite Dawnglare Invoker, but that isn't moving the conversation forward. Let's talk about 2cc tappers.

I don't know. I know I don't really want to reprint Blinding Mage, but outside of that, I don't have much of a preference. We could play on the "Tap target blue, black, red or green creature." trick we've used before. In fact, that's my suggestion. Let's reinforce that mechanic. Maybe slap it on a 1/3? Maybe with an activation of {w}{w}?

2012-04-06 11:35:11: Jack V edited Blinding Chanter

OK, put that text in.

Not sure about size. It should probably be about as good as blinding mage or avacynian priest and not quite as good as Gideon's Lawkeeper. It should have a {w} or {w}{w} activation cost.

My instinct is that I'd rather have something focussed on tapping than something that was also a big 1/3 blocker, but I don't know if that's right or if that's just me.

Ideally I'd like something that cost 1CMC, but tapped a more restricted subset of things, to promote more interactivity, but I'm not sure what the restriction would be. Possible based on CMC? But then we'd lose the colour-restriction, which we somewhat care about.

What do people like?

W 0/2? W 1/1? 1W 1/2? 1W 1/3?

Looks good to me. Combination of 'hasn't quite been done like that' and the drawback of not hitting everything can be argued away by exclaiming that 0/2 is better than 1/1 on a creature with this ability (that's probably a wrong argument, but it's defendable).

I like the current {w} 0/2; I could also get behind {1}{w} 2/1, actually. Gives the tapper a bit more to do when it's not not needed to tap.

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