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Mechanics | Skeleton | Common Breakdown Ref | All commons for playtesting |
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Community Set: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton | Common Breakdown Ref | All commons for playtesting |
Code: Active?: false History: [-] |
As we begin playtesting, it becomes apparent that we need a head developer to address issues of balance and helping us to work toward a final playable product. As head designer, I'm more than capable of taking my role to the next level and doing that work, too. But the tradition of separating design from development is a good one. I'd rather have a duumvirate (Ooh! 25 cent word coming through!) helping to assure that this set is of multiple designer's visions coming forward.
So, anybody want to take on a chunk of responsibility?
Oh, one final thing. If you do become head developer, you'll have a lot of say as to how the final product comes out. I would suggest that you only make decisions, however, if no one has an opinion on a subject, or if two people are at a stalemate, and we need to move forward. If someone disagrees with your idea, I would suggest backing down and letting the other person's perspective win. If something can go either way, I'd suggest opening the question to other people on the team, and getting someone else to decide. No one's being paid to do this work. People can, and will back away from this project as soon as they think their input doesn't matter. The fastest way to get someone to think that, is to use your authority to override somebody when they disagree with you.
I don't have much time I'm able to commit, and I'm not a competitive player so I don't have the background to develop something that would really stand up in constructed. But in the interests of sharing the load, I'd be happy to take it on provisionally...
That's a better response than I was expecting, to be honest. I'm more than happy to pick up the slack if you find that you can't keep up with your duties.
How shall we do this? I assume, from this point on, I am no longer editing any of the common cards, and leaving that duty to you?