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CardName: Mad Machineshop Cost: 5 Type: Artifact - Fortification Pow/Tgh: / Rules Text: Fortify {5} Whenever a land enter the battlefield under your control, you may attach Mad Machineshop to it. Fortified land becomes a 3/4 Ooze creature with haste. Unnatach Mad Machineshop at end of turn. Flavour Text: Set/Rarity: Community Set Common |
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An attempt to get some more creatures into fortifications without them being overbearing. May not be common... but I can get a common out of this.