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CardName: Sphere of Inertia Cost: 2U Type: Enchantment Pow/Tgh: / Rules Text: At the beginning of combat on each opponent’s turn, that player may exile a card from their graveyard. If the player doesn't, creatures they control can't attack you or planeswalkers you control this turn. Flavour Text: Set/Rarity: Limbosis: the Sixth Circle Uncommon |
Code: UU10 Active?: true History: [-] Add your comments: |
REPRINT: Web of Inertia
added art, now a "new" card called "Sphere of Inertia"; difference being the added 'walker clause
Should these types of cards also prevent attacking the new "battle" type? (perhaps not since battles aren't evergreen)
The issue with battle on this kind of effect is that you also no longer care just about who controls them, but who "protects" them. I myself have no problem writing "battles or planeswalkers you protect", or even "permanents you protect" (most preferred by me since it covers the type that's not evergreen without mentioning it) thought it's technically an extension of the rules; it's just something that could easily be done (a planeswalker's protector is always its controller).
You might feel different about it. You might also be fine with the IMO too clunky wording of "you, battles you protect or planeswalkers you control".