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CardName: Poisoned Arbalest Cost: 3 Type: Artifact - Fortification Pow/Tgh: / Rules Text: Fortified land doesn't untap during its controller's untap step. Whenever fortified land becomes tapped, you may have target creature get -2/-2 until end of turn. Fortify {4} Flavour Text: Set/Rarity: Community Set Uncommon |
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Brainstorming fortification ideas.
Ha. Heavy Arbalest in fortification form. Seems reasonable at first glance.
That's exactly what it is.
Seems good to me. The fact that it has a slight tweak to something people recognize would make it work well. I do feel bad for the person who equips this by tapping his 4 lands, then realizing he won't be able to use it because he only had 4 lands. But not by much.