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CardName: Manifold Core Cost: 3 Type: Artifact Pow/Tgh: / Rules Text: Artifact spells you cast cost {2} less to cast. {3}, {T}, Exile Manifold Core and three other artifacts you control: At end of turn, return Manifold Core to the battlefield transformed. Flavour Text: An engine in search of a vehicle. Back side: CardName: Formidable Assemblage Cost: Type: Artifact Creature - Construct Pow/Tgh: 6/6 Rules Text: Trample, ward {4} Formidable Assemblage has all activated and triggered abilities of cards exiled with it. Flavour Text: A war machine more than the sum of its parts. Set/Rarity: Cards With No Home Rare Artifact spells you cast cost
![]() ![]() ![]() An engine in search of a vehicle.
Trample, ward
![]() Formidable Assemblage has all activated and triggered abilities of cards exiled with it. A war machine more than the sum of its parts.
6/6
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Going for a Do-It-Yourself Seraph kind of thing in black border, using technology from The Book Of Vile Darkness.
I see three ways to go with this:
I guess those are Spike, Johnny and Timmy respectively, which is quite nice. (Or Spike-Tammy, Jenny-Spike and just-plain-Tammy.)
Any suggestions for a name for the flip side?
(Edit: Changed indestructible to ward
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name, art
Changed indestructible to ward
.
Rendered at MTGNexus. Tweaked that into my own custom render with nicer DFC icons than day/night.
Just looking at what's in Standard at the moment, a few fun options: Get Colossal Plow's attack trigger without needing to crew it. Get Codie, Vociferous Codex's ability without the drawback (though you'd of course need to get the Core and Codie in play in the first place, probably by playing the Core first). Gingerbrute's evasion ability is more exciting on a 6/6. And you do get ETB triggers, which could be particularly nice with things like Glass Casket or Portable Hole (though the previously exiled stuff will come back), or Meteorite / Meteor Golem.
Careful not to exile Cryptolith Fragment though, as that will flip you back to Manifold Core whether you wanted it or not :)
Does this work? I don't know if it's "allowed" to keep track of the other cards it exiled, since this also moves to exile and then back to the field.