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CardName: Archdemon of the Pit Cost: 3BBB Type: Creature - Demon Pow/Tgh: 6/6 Rules Text: Flying, Trample. At the beginning of your upkeep, target player sacrifices a creature with power two or less. If they can't, tap Archdemon of the Pit and it deals 9 damage to you. Flavour Text: Set/Rarity: Cards With No Home Rare |
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p/t -> 6/6
I doubt this is printable, but it's what popped into my head while looking at cards like (((Leige of the Pit))) and (((Lord of the Pit))) and Archdemon of so-and-so. Why should the owner have to pay all the demonic costs, what's wrong with stealing them from the victim? (Assuming there's still a significant change you'll default :))
Good idea! The flavor doesn't come through, though. Why not gain control of them, then sacrifice them? That is what the flavor is telling you to do, right?
Hm. I like the idea, although I fear it may be too good if you get to choose the creature. Feel free to edit it, if you like, I probably won't try to improve it.