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CardName: Barkheart Dryad Cost: GG Type: Creature - Dryad Pow/Tgh: 1/2 Rules Text: When Barkheart Dryad enters the battlefield, search your library for a Forest card and put it onto the battlefield tapped. Flavour Text: Set/Rarity: Community Set Common |
Code: CG04 Active?: true History: [-] |
Some variation on Wood Elves seems sensible for the set, certainly.
Does it bother us that this roughly costs
on every turn after the first turn?
On the one hand, Norwood Ranger wasn't breaking anything. But on the other hand, I don't like obsoleting Wood Elves in two ways at once. I'd rather this cost
, or brought the Forest tapped.
I'm going to change this to tapped. Otherwise we're still obsoleting Wood Elves...
Why not make it 1/1?
≈
, right? That makes it sort of like Wood Elves. Though maybe not in this case, since, as you said, it's like it only costs
. In a way, this is like a hasted Llanowar Elves with vigilance... which triggers landfall... okay, that's a bad comparison.
I don't know. With Farhaven Elf in existence, don't you only use Wood Elves nowadays in mono-green anyway? You know, assuming you aren't illegally playing with Skullclamp and aren't equipping Skullclamp to the Wood Elf using the forest it got. Man, that was insane. Also, I just disproved myself.
The "≈" in Link's comment breaks down in certain places. I suspect one of them is with mana acceleration. Land Aid '04 is a lot worse than Cultivate.
This was unsurprisingly popular in the first playtest, but didn't seem overpowered.