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CardName: Thriving Hydra Cost: 2Gg Type: Creature - Hydra Pow/Tgh: 3/3 Rules Text: Trample When Thriving Hydra enter the battlefield, put a number of +1/+1 counters on it equal to the number of creature types among creatures you control. Flavour Text: Set/Rarity: Rust Revised Rare

Thriving Hydra
{2}{g}{g}
 
 R 
Creature – Hydra
Trample
When Thriving Hydra enter the battlefield, put a number of +1/+1 counters on it equal to the number of creature types among creatures you control.
3/3
Updated on 06 May 2021 by continuumg

Code: RG01

History: [-]

2021-04-25 17:29:01: continuumg created and commented on the card Thriving Hydra

No changelings allowed!

2021-04-27 19:17:27: continuumg edited Thriving Hydra

Couldn't this be like party, where it's "a number of +1/+1 counters equal to your diversity. (One creature you control of each creature type counts towards your diversity.)"?

This has to be a rare just so people call judges less when playing this by itself, right?

Ok, so in-set 'thriving' is "equal to creature types you control". Honestly; it's not a problem as long as there's no changelings for a few sets before and after this one. This being ridiclously huge just doens't matter in environments with turn 1 win combo's.

Unlike the unicorn, though - I guess this probably is splashy enough to be rare. Double-cycle?

Counting the total number of creature types is only on this rare cycle. I’m considering dropping it to just the red and green rares, in fact.

2021-05-06 17:05:24: continuumg edited Thriving Hydra:

Changed timing of counter placement

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