Rust Revised: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Hydra
Trample
When Thriving Hydra enter the battlefield, put a number of +1/+1 counters on it equal to the number of creature types among creatures you control.
3/3
 
 R 
Creature – Horror
Menace
When Thriving Monstrosity enters the battlefield, draw a number of cards equal to the number of creature types among creatures you control and lose that much life.
3/2
 U 
Creature – Giant
Reach
Whenever a creature enters the battlefield under your control, put a +1/+1 counter on it if it doesn’t share a creature type with any other creature you control.
4/3
 U 
Artifact Creature – Human
Manufacture {2} (You may exile this card from your hand as a sorcery. If you do, you may cast it as long as it remains exiled by paying its Manufacture cost over any period of time.)
2/1
 U 
Artifact
Whenever you cast a spell, draw a card if you spent more mana than that spell’s mana value to cast it. When you do, discard a card unless Data Prism is enchanted.
{3}{w}
 
 C 
Creature
 C 
Sorcery
Create a Network. (An Aura with Enchant Artifact.)
Put two +1/+1 counters on target creature.
Enchanted artifact creatures you control gain Trample until end of turn.
 C 
Instant
Create a Network. (An Aura with Enchant Artifact)
Untap each enchanted artifact you control.
 C 
Artifact Creature – Construct
Defender
Automated Ballista has reach as long as it is enchanted.
1/3
 C 
Artifact
Red Gizmo doesn’t untap during your untap step unless it is enchanted.
{2/r}, {t}: Exile the top card of your library. You may play it until end of turn. When you do, discard a card.
 C 
Creature – Fish
Flying
When Sky-Eel School enters the battlefield, draw a card, then discard a card.
3/3
 C 
 
 C 
Creature – Human Cleric
Whenever another nonartifact creature enters the battlefield under your control, you gain 1 life.
1/3
 C 
Artifact
Blue Gizmo doesn't untap during your untap step unless it is enchanted.
{2/u}, {t}: Scry 2.
Forest
 
 B 
Basic Land – Forest

Thriving Hydra (rare, foil)
Thriving Monstrosity (rare)
Lifespire Giant (uncommon)
Synthetic Humanoid (uncommon)
Data Prism (uncommon)
CW09 (common)
Hardware Reinforcement (common)
Software Update (common)
Automated Ballista (common)
Red Gizmo (common)
Sky-Eel School (common)
CW13 Small Removal (common)
Passionate Healer (common)
Blue Gizmo (common)
Forest (basic)