Rust Revised: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Ward
When Thriving Kraken enters the battlefield, tap a number of target permanents up to the number of creature types among creatures you control. They don’t untap during their controllers’ next untap steps. 5/5
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Manufacture
(You may exile this card from your hand as a sorcery. If you do, you may cast it as long as it remains exiled by paying its Manufacture cost over any period of time.)
Crew 3 If Prototype Auto-Engine’s Manufacture cost was paid, it’s a creature in addition to its other types. 5/6
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Whenever Lifeblood Zealot attacks, target nonArtifact creature you control gains Indestructible until end of turn.
3/2
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Haste
Thrive – Whenever Lifeblaze Elemental attacks, if you control three creatures, none of which share a creature type, creatures you control get +1/+0 until end of turn. 2/3
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Flying
2/3
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Manufacture
(You may exile this card from your hand as a sorcery. If you do, you may cast it as long as it remains exiled by paying its Manufacture cost over any period of time.)
Wingsuit Engineer enters the battlefield with a flying counter if its Manufacture cost was paid. 2/2
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If target creature you control is an enchanted artifact, it deals damage equal to its power to target creature you don’t control. Otherwise, those creatures fight.
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: Medical Research Assistant gains Deathtouch until end of turn.2/2
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: Artificial Spearman gains First Strike until end of turn.2/1
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Exile target enchantment, then return it to the battlefield under its owner’s control.
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Thrive – Highlands Wolverine has First Strike as long as you control three creatures, none of which share a creature type.
3/2
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Flying
When Sky-Eel School enters the battlefield, draw a card, then discard a card. 3/3
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Create a Network. (An Aura with Enchant Artifact)
Untap each enchanted artifact you control. |
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Thriving Kraken
(rare)
Prototype Auto-Engine
(uncommon)
Lifeblood Zealot
(uncommon)
Lifeblaze Elemental
(uncommon)
Aerial Convoy
(common)
CW10
(common)
Wingsuit Engineer
(common)
Target Acquired
(common)
Medical Research Assistant
(common)
Artificial Spearman
(common)
Reboot
(common)
Highlands Wolverine
(common)
Sky-Eel School
(common)
Software Update
(common)
Island
(basic)


(You may exile this card from your hand as a sorcery. If you do, you may cast it as long as it remains exiled by paying its Manufacture cost over any period of time.)




(You may exile this card from your hand as a sorcery. If you do, you may cast it as long as it remains exiled by paying its Manufacture cost over any period of time.)
