CardName: Missim, the Hunter
Cost: {4}{G}{G}
Type: Legendary Creature - God Avatar
Pow/Tgh: 3/7
Rules Text: Reach
Missim, the Hunter can't be white or red.
Missim deals damage equal to its power to the first creature
each opponent casts during their own turn.
Flavour Text:
Set/Rarity: temporary storage Rare
Missim, the Hunter
R
Legendary Creature – God Avatar
Reach
Missim, the Hunter can't be white or red.
Missim deals damage equal to its power to the first creature each opponent casts during their own turn.
The gods of this cult plane usually manifest themselves in two forms to interact with their worshippers. Those manifestions are avatars of the deity, which is why they would have the type god avatar. The deity's true form would be god.
While a god's true power is devastating, the gods' avatars are not as immortal as those they represent. The avatars' roles simplify the divine concepts of the god that they embody as well as offering a personality that can be understood and related to. There are five gods and each god has two avatars.
The gods of this cult plane usually manifest themselves in two forms to interact with their worshippers. Those manifestions are avatars of the deity, which is why they would have the type god avatar. The deity's true form would be god.
While a god's true power is devastating, the gods' avatars are not as immortal as those they represent. The avatars' roles simplify the divine concepts of the god that they embody as well as offering a personality that can be understood and related to. There are five gods and each god has two avatars.
Chaanged p/t from 5/5 to 3/7 Added in "~ can't be red or white" for flavor reasons, as this is an avatar of the BGU god