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CardName: Separation Storm Cost: {3}{W}{U} Type: Enchantment Pow/Tgh: / Rules Text: Players have hexproof. Creatures get -20/-0. At the beginning of each endstep, if no player lost life during that turn, put a Peace counter on Separation Storm. When Separation Storm has five or more Peace counters on it, each player wins the game. Flavour Text: Set/Rarity: temporary storage None

Separation Storm
{3}{w}{u}
 
Enchantment
Players have hexproof.
Creatures get -20/-0.
At the beginning of each endstep, if no player lost life during that turn, put a Peace counter on Separation Storm. When Separation Storm has five or more Peace counters on it, each player wins the game.
Created on 28 Dec 2020 by Sorrow

History:

2020-12-28 16:10:22: Sorrow created and commented on the card Separation Storm

See Rust Away (only relates in that there would be a cycle of ally-colored rares).
A storm is created that divides the continents on a plane, forcing them to exist in isolation and not attack each other. That storm's purpose is why I chose the name Separation Storm

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How much damage does this card deal? Lightning Bolt
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