CardName: Self-Destruct Cost: XR Type: Instant Pow/Tgh: / Rules Text: Destroy target artifact with converted mana cost X. Detonate deals X damage to that artifact's controller. Flavour Text: Set/Rarity: Code Geass Common |
Code: CR14 Active?: true History: [-] Add your comments: |
I mentioned over on Mecha that artifacts destruction in this set probably wants to be such that it can blow up small things but not so easily big things. I have Detonate as an example. Well, the series certainly has plenty of detonations, so for now this might as well just be a reprint.
Oh... Blah, I'd forgotten Detonate had the "can't be regenerated" wording. I've been taking regenerate out of this set, so I should replace this with a version that doesn't have those words. Pity.
Self-Destruct
Sorcery
Target player sacrifices target artifact they control with a converted mana cost X. Self-Destruct deals X damage to that player.
(Detonate is a sorcery, not an instant.)
Oh, good point about sorcery/instant. I'm fine with not bothering about regeneration/indestructible though.
sorc->inst, remove "can't be regenerated", change name