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CardName: Trade Outpost Cost: Type: Land - Settlement Pow/Tgh: / Rules Text: Settle (You may pair this permanent with an unpaired land when either enters the battlefield. They remain paired for as long as you control both of them.) {T}: Produce {c}. As long as Trade Outpost is paired with another land, they each have "{t}: Produce {w} or {u}." Flavour Text: Set/Rarity: Cards With No Home Rare |
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See Farming Village — this is a slightly more powerful version of the card. I'm unsure which power level is appropriate.
I was thinking about this, and I've realized it's basically just better than the Glacial Fortress cycle. I think it's better than Mystic Gate, too, to be honest, which means Farming Village is a better power level.