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CardName: Warden's Antithemancy Cost: 1w Type: Instant Pow/Tgh: / Rules Text: You may sacrifice a black creature rather than pay Warden's Antithemancy's mana cost. Exile target tapped creature. Flavour Text: Set/Rarity: Cards With No Home Uncommon

Warden's Antithemancy
{1}{w}
 
 U 
Instant
You may sacrifice a black creature rather than pay Warden's Antithemancy's mana cost.
Exile target tapped creature.
Updated on 27 Apr 2020 by Link

History: [-]

2020-04-26 04:53:06: Link created and commented on the card Warden's Antithemancy
2020-04-26 04:57:26: Link edited Warden's Antithemancy:

Players now lose half charge instead of just a flat 1.

Uh, that edit comment was an accidental.

Ha, I've made the same mistake before.

Antithemancy; I learned a new word today :)

What exactly does it mean though?

It's "antithesis"+ "-mancy."

An antithesis is the direct opposite of something. Here, I imagine it as the opposite of the caster, with "antithemancy" being "the magic of drawing upon that which is antithetical to oneself." In this case, White is given the option to sacrifice creatures to achieve something, which it shouldn't really like; and additionally, those creatures are black, which is one of white's opposites.

On Shocking Revalation, where I suggested "Researcher's Antithemancy" as a name, blue is given the option to discard red cards, which is, in a way, antithetical to blue.

Is it intentional that this can go in a mono-white deck or a mono-black deck (where it'll be something like Mutual Destruction)?

I suppose so. I knew it was possible, which is why I made the effect possible for both colors, but I didn't really think about it. I mostly just tried to make a cycle out of jmgariepy's card.

Derp! I knew what antithesis meant, for some reason I didn't put two-and-two together, lol.

This is pretty interesting, I think it would make a good cycle :)... Then again, you could reasonably make two cycles from it, since each color has (2) enemies, not just (1).

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