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CardName: Stalwart Leader Cost: {4}{W} Type: Creature - Human Warrior Pow/Tgh: 2/4 Rules Text: {2}{W},{T}: Target creature you control gets +1/+3 and gains vigilance and first strike until end of turn. Transform Stalwart Leader at the beginning of each combat. Flavour Text: Back side: CardName: Battlefield Unifier Cost: Type: Creature - Human Berserker Wizard Pow/Tgh: 5/4 Rules Text: As long as Battlefield Unifier is attacking, other creatures you control get +1/+0. Transform Battlefield Unifier at the end of each combat. Flavour Text: Set/Rarity: Branches of Skavjando Uncommon ![]() ![]() ![]() Transform Stalwart Leader at the beginning of each combat.
Illus. Shannon Manor
2/4
As long as Battlefield Unifier is attacking, other creatures you control get +1/+0.
Transform Battlefield Unifier at the end of each combat.
Illus. Shannon Manor
5/4
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History: [-] Add your comments: |
Transformed-side would have, to put into Dungeons & Dragons terms, bard-like abilities, which is where the giving other attacking creatures +1/+1 comes from. I don't know what spellcaster profession Magic would use, so I went with wizard since white isn't so much for shamans.
Some people went to introduce Bard as a class on custom cards.
Note: It's usually not useful to have a static increase of toughness just during combat like on the back-face here since the creatures will still die at end of combat once the bonus expires. I suggest +1/+0.
decreased front-face toughness to 4 and changed cost from

to 
