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CardName: High Council Cost: W Type: Organization Pow/Tgh: / Rules Text: (When this card enters the battlefield, and at the beginning of your upkeep, you may exile a creature you control as its leader, returning the previous leader to the battlefield. This organization has all abilities of its leader’s power or less.) [0] Creatures you control have Vigilance [+3] Creatures you control get +1/+1 Flavour Text: Set/Rarity: Cards With No Home Uncommon (When this card enters the battlefield, and at the beginning of your upkeep, you may exile a creature you control as its leader, returning the previous leader to the battlefield. This organization has all abilities of its leader’s power or less.)
0 Creatures you control have Vigilance +3 Creatures you control get +1/+1 |
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Inspired by Greenhouse.
Is this missing a starting Loyalty?
Also, is there 'nothing wrong' with having a leaderless organization?
I think loyalty here is a stand-in for action spaces that have to be staffed by a creature of at least that power.
Essentially yup
I feel like there’s no reason this couldn’t just be an enchantment subtype, with the exception of the flavour. Looking for ways to make it a bit more unique.
So let's see if I got this straight. If my organization is lead by an Ornithopter, then I can give my creatures vigilance every turn. If it's staffed by a Giant Octopus, then I can choose between giving vigilance, or +1/+1 every turn. Does that sound right?
No, read again. My understanding is that you choose a leader and it activates all spaces of its power or less. Ornithopter means blanket vigilance. Giant Octopus means they get +1/+1 and vigilance.
The actual card probably would look more like a level-up card or a planeswalker.
The organization reminder text itself has too many details. Could it be a special ability or activated ability rather than a triggered ability? E. g. "Tap an untapped creature you control: Appoint that creature the leader of this organization, replacing any previous one. A leader can't untap. Appoint only as a sorcery."
On an improved frame the words "Leader's Power" could be imposed above a 0+ and 3+ the way we've seen on levelers. I don't think that should be squished into the reminder text as well.
Fun benefit of keeping the leader on the battlefield: It can benefit from +1/+1 counters and Giant Growth, but even more importantly: Your opponent can Assassinate the leader. >:D