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CardName: Dune Migration Cost: R Type: Sorcery Pow/Tgh: / Rules Text: Each player creates a colorless Desert land token with "{t}: Produce {c}." Dune Migration deals damage to target player or permanent equal to the number of Deserts on the battlefield. Flavour Text: Set/Rarity: Cards With No Home None |
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See Geological Disturbance.
So that's the reason? This card is so much better if you don't think about it as an enabler for Geological Disturbance.
It was meant as a riff on the idea, not really a replacement.