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CardName: Grim Delve Cost: UB Type: Sorcery Pow/Tgh: / Rules Text: Target player exiles the top seven cards of their library. Then, they may pay 2 life to put a card from among them into their hand. Flavour Text: The depths of the earth and seas hold many mysteries, but many horrors too. Set/Rarity: Phandalor Uncommon |
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i made this to help you with your fatigue archetype :D
thanks ;)
I like that you crossed the flavor-streams. it's promotes cohesiveness... but i guess it also muddles it up.
idk, i'm a fan for now, but mayeb tomorrow i'll feel the other way
5 cards --> 7
I've decided to make exile from library the thing instead of mill for the Somnomancy archetype, since this cardset has a lot of recursion anyway, and this is meant to be a control/punishing effect rather than an effect that could in any way be useful (such as with 's sustain)