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CardName: Gardener of Light and Trees Cost: GW Type: Creature - Human Mystic Pow/Tgh: 1/4 Rules Text: Flying Flavour Text: Set/Rarity: Community Set Common

Gardener of Light and Trees
{g}{w}
 
 C 
Creature – Human Mystic
Flying
1/4
Created on 09 Oct 2011 by jmgariepy

Code:

Active?: false

History: [-]

2011-10-09 01:44:09: jmgariepy created the card Gardener of Light and Trees

We already know there will be something similar to the cycle mentioned in Flying Bears, so I'm adding them now. I wasn't sure what to put down, though, since this cycle's conversation seemed to draw the most opinions, in which all the team members seemed to have a different idea of what exactly the cycle should consist of. I figured the best thing to do was to go back to Alex's original recommendation of just making CDs, then altering their stats to my taste, because, well, I'm the one putting them down. Obviously, the team still has plenty to talk about here, though.

Oh, also, the one creature I'm not adding is Flying Bears itself, since the card that started the conversation can easily represent itself.

Also, also: This card could have just as easily been a 1/3. I didn't want W/G to lag behind in the creature power race, though, since G/W creatures are supposed to be the best out there. Considering the fact that the rest of the CD cycle will probably be above the curve, I bumped this up a little.

I really feel the colours of Watchwolf and buckets of better-than-Grizzly Bears should get 2 flying power for 2 mana. Certainly this is printable, and probably better than Grizzled Leotau, but still.

I suppose it depends what character we want GW decks to have. Green will be in it for the long game with its fungi, while white may be more aggressive with enchantment creatures.

I think the 1/4 is not bad, but I agree, I want to see a GIANT STOMPY FLIER for GW. Maybe something that can fulfil both roles, or maybe some of the color combinations can have an extra creature instead of a spell at common, or we can design both sorts of GW creature and decide which should be common and which uncommon.

BTW, I definitely like the recent designs of Aer commons. I still want to do something a bit different, but I'm not sure what, but the sort of cards we're getting are definitely making me think "that's shiny, I want to see how it plays" which is what I wanted from Aer :)

The problem with the flying bears is that when you change one, the whole cycle has to play musical chairs. This could be a 2/3 for {g}{w}, but then, I suppose we'd have to ship 1/3 or 1/4 to {u}{w}... or give that to {u}{b} and send the 0/5 to {u}{w} I suppose.

That paragraph may be irrelevant, though. The more I think about it, the more I think we really don't have the space for 5 flying bears anyway...

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