Community Set: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton | Common Breakdown Ref | All commons for playtesting

CardName: Custom House Cost: 1 Type: Artifact - Fortification Pow/Tgh: / Rules Text: Whenever fortified land becomes tapped, add one mana of any color to your mana pool. Fortify {2} ({2}: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.) Flavour Text: Set/Rarity: Community Set Common

Custom House
{1}
 
 C 
Artifact – Fortification
Whenever fortified land becomes tapped, add one mana of any color to your mana pool.
Fortify {2} ({2}: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.)
Updated on 15 Mar 2012 by jmgariepy

Code: CA01

Active?: true

History: [-]

2011-09-25 21:24:34: jmgariepy created the card Custom House

This ability seemed like a gimme with fortifications, so I gimmied it.

It is indeed a gimme. It was very natural when I saw it in Verdia, the other fortifications set I've seen, and I think it's entirely reasonable to have it here. It was perfectly playable at {2}/{2}. {1}/{2} seems extremely strong, but I suppose it's just Manalith across two turns.

­Manalith that's stuck on a specific land. We'll keep an eye on this one, though. Still more expensive than Fertile Ground.

Indeed, but playable in any colour is usually a reasonable trade for that: see Copper Myr vs Llanowar Elves.

Looking for Common Fortifications. This one gets slot number 1.

2012-03-15 04:46:53: jmgariepy edited Custom House

Only signed-in users are permitted to comment on this cardset. Would you like to sign in?