Community Set: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton | Common Breakdown Ref | All commons for playtesting |
Code: UR02 Active?: true History: [-] |
Community Set: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton | Common Breakdown Ref | All commons for playtesting |
Code: UR02 Active?: true History: [-] |
Fiddled numbers (2R, 2/1, +1/+0 -> 1RR 2/2, +2/+0)
Put into skeleton as uncommon. Not sure whether this should be a little creature (so you can play it alongside another creature the same turn) or a big creature (so it stays alive longer).
This might be better phrased like Primal Forcemage (with "Whenever ~ or another creature ETBs under your control"). I think this size is fine, but it wouldn't want to be any smaller.
We got to be careful with trying to protect the red creatures. To much of that, and we lose the whole feel of throwing away resources. That being said, we may want to look into replenishing resources in mono-red. Normally, a breakneck red deck would have another color backing it up for a sense of stability... but we're not encouraging that here.