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Recent updates to Multiverse Design Challenge: (Generated at 2025-05-18 12:14:36)
Transcendent Questant
See Challenge # 143.
All Transcend abilities will be "20 or more life". At common there will be only one or two effects, but there will be others at higher rarities (on creatures and spells).
What if it was "Whenever you cast another instant or sorcery spell this turn, you may have that spell become a copy of this?" Might clear up possible confusion.
Perfect Spark using Eidetic
See Challenge # 143.
Is that clear? The idea is, you can turn another spell into another copy of Perfect Spark, if that helps you.
I made Flashing Forgeling.
New mechanic words:
• Corrupt
• Burden
See Challenge # 143.
Some mechanic names:
• Eidetic
• Transcend
• Unlock
• Burst
• Limit Break
"Regenerating creature land" - like Spawning Pool? That was okay due to only being a 1/1. A 4/4 would be pretty terrifying.
And a comment we can edit to keep track of which suggestions are open.
Previously used mechanic names (feel free to reuse):
Unused mechanic names:
For an entry:
Notes:
Starting mechanics names:
Spark
Courageous
Recur
For Challenge # 112.
See Sahalan Ideal and Challenge # 112 (for which I get an application error upon attempts to load it).
This is wordier than it seemed in my mind.
Vesuvian Dreams and Nature's Epiphany.
For Challenge # 142. See also Vesuvian Dreams.
For Challenge # 142. If ante is a thing, it's only a matter of time before some designer tries to use it as a resource. I did think of just making another card type just called 'Spell', which said something like "Whenever you reveal this card, choose a card in your ante. It' a copy of that card". Some of that had to do with a desire to have the spellcaster pay the cost of the spells, and some of it came from the "What if there are two lands in the ante?" question.
In the end, I thought it was just better to keep the cost low, and design a different card that specifically cares about land in the ante: Nature's Epiphany.
Blastproof Juggernaut
For Challenge # 142. Both Alpha and Arabian Nights seemed willing to accept that players were generally honest, between Jandor's Ring and Sindbad. Granted, both of those cards deal with cards that were just drawn. It's about as hard to cheat with Sindbad as it is to stack the deck.
Still, I figured it would be interesting if we extrapolated from there and said that Wizards trusted the players enough to report when they injured themselves, even if it became incredibly easy to fudge. Maybe that's not reasonable in a world with ante, but que sera.
Also, I originally didn't have the card reveal itself. But I figured it would be really wierd to have a player just start dying at a table with no explanation. Though, that's kind of cool, too...
You know, I didn't even think of them. I guess not, because that's broken. Or if they did, they would probably cost less and done less.
Would the Kamigawa shrine effects have appeared in this timeline?
Added Shrine of Titania and Toxify.
For Challenge # 142. See Shrine of Titania.