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CardName: Putrid Pits Cost: Type: Land Pow/Tgh: / Rules Text: Putrid Pits enters the battlefield tapped and doesn't untap during your untap step. {T}: Add {1} to your mana pool. {B/G}{B/G} Untap Putrid Pits. {B/G}{B/G}{B/G}{B/G}: Putrid Pits becomes a 4/4 black and green Troll Zombie creature with deathtouch until end of turn. It's still a land. Flavour Text: Set/Rarity: Multiverse Design Challenge None

Putrid Pits
 
Land
Putrid Pits enters the battlefield tapped and doesn't untap during your untap step.
{t}: Add {1} to your mana pool.
{b/g}{b/g} Untap Putrid Pits.
{b/g}{b/g}{b/g}{b/g}: Putrid Pits becomes a 4/4 black and green Troll Zombie creature with deathtouch until end of turn. It's still a land.
Updated on 13 Jan 2016 by Jebediah

History: [-]

2015-10-12 00:15:32: Jebediah created and commented on the card Putrid Pits

See Challenge # 137. The idea behind this land is that it's big, but takes considerable effort to animate. I'll probably make a cycle.

2015-10-12 00:16:58: Jebediah edited Putrid Pits

As a troll I really wish this land had some way to regenerate as a creature.

I actually considered that, but I think it would be a bit too powerful compared to the rest of the land cycle. What about trading the deathtouch in for that?

A regenerating creature land would be pretty powerful, though like I said that wish came from the troll creature type. I guess deathtouch fits fine since it's bg's shared evergreen.

"Regenerating creature land" - like Spawning Pool? That was okay due to only being a 1/1. A 4/4 would be pretty terrifying.

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