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Recent updates to Multiverse Design Challenge: (Generated at 2025-08-26 15:01:57)
For Challenge # 143. Limit Break sounded straightforward, so I made what I thought was a simple card. Unfortunately, my first stab was just too long:
: Target creature which entered the battlefield under your control this turn gains haste until end of turn.

, Remove seven Break counters from ~: Put three 3/1 red Elemental creature tokens on the battlefield. Creatures you control gain haste and must be blocked. Activate this ability only when you could cast a sorcery.
I didn't want this palooka gaining credit for hasting random things 'just cause'. And I wanted to create a small army in the limit break. But both those things just took up space.
Grr. I like the idea, but the words Limit Break makes me want to create something elaborate. But there's no space on the card for a cut scene, you know?
Took me a little time to figure out how this wasn't Bushido 1. But I guess this is roughly "Bushido 1. Whenever a creature blocks, this creature gains Frenzy 1."
True. Personally, I wouldn't mind seeing Eidetic continue to walk down this road:
Brimmer Buff

, with flash, whenever a creature's power is increased.
Sorcery
Target creature gets +4/+4 until end of turn.
Eidetic -- You may cast this for
I don't know... that alternate cost seems like it would chunk up an otherwise simple card. And let's say this had a cost of
with Buffer 
. Wouldn't it be all the more frustrating if you never saw that third Island?
I mean, I can see the uses of having an alt. cost. It's just weird, since they're supposed to be there to make sure you get the card to go off anyway. If you can pay the alt. cost, though, you can cast a spell that has the same cost as the alt. cost. Alt. cost might be the right thing to do anyway... just weird.
Funny thing is that you tossed it out in front of a bunch of people who do like thinking about the rules implications. ;p
Here's another card to make the current wording challenging to interpret: Smokestack. Can this be sacrificed? What if it's the only permanent you control? Just because the Invader ignores artifacts, does that mean the player also ignores artifacts when their ability concerns the Invader?
I'm being intentionally absurdist, I know. I like what Jack is doing... looking for a shortcut. Doubt we'd find one. Here's my attempt at solving this card, though:
If ~ would enter the battlefield, it instead enters the Weird. (All creatures in the weird may attack, block and be blocked by creatures on the battlefield. All non-artifact, non-enchantment spells and abilities may target permanents in the Weird.)
Mmm. The biggest question, for me, is whether or not I can pay
for all my other instants and sorceries, or if I have to pay full cost.
I assume
. If that's the case, this could get really gnarly. I'd expect this card to at least be a rare.
I made Frontline Infantry.
See Challenge # 143.
Interesting how multiples would work well together.
I just tossed this out when I thought of it, thinking of it as a neat idea for something weird. I didn't really ponder the rules implications.
OK, I wrote a whole negative comment and then deleted it. How close can we get? I'll just consider, what the rules will have to say and if it's unambiguous, and worry later if it would be too complicated (probably).
The components of protection are "can't be targetted", "can't be dealt damage", "can't be blocked by" and "can't have attached" (although that last one is a bit gratuitous). Those could all be folded into blank.
What other effects would we like to ignore?
Global effects. I think this works for some effects but maybe not all, if you said "activated and triggered abilities from X sources are resolved as if ~ didn't exist".
Attacking and blocking restrictions. I don't think this is clear, but I was surprised to realise it MIGHT be possible to make it unambiguous. If you said "attacking and blocking restrictions from X sources are evaluated as though this didn't exist", I think you'd have a situation where:
Those aren't all positive, but they're unambiguous so far. Are there other cases where the rules would break down?
Static abilities, "treat as though it doesn't exist" as well??
That's better than I thought, but I'm still not sure it would work...
Reminds me of how original protection worked. Which was "it didn't and we'll just look the other way."
~, and creatures blocking or blocked by ~, have protection from artifacts and enchantments.
Grimmer Bolt with Eidetic. Sparkfire with recur.
See Challenge # 143.
I'm terrible at thinking of ideas; so I mashed - and got Megrim as a starting point.
"Punish discard", sort of the opposite of madness? Keyword it to Eidetic.
And to really demonstrate it; let's make it an enabler.
...I can't think of something sensible. Here's what it's meant to do:
• Ignore static effects of artifacts and enchantments • Ignore damage from artifact and enchantment sources • Can't be blocked by artifact and enchantment creatures • Can't be enchanted or equipped • Can't be targeted by artifact and enchantment sources • Ignore board wipes like Disk
... And maybe more things I can't think of. This is probably a bad idea.
Hmm. It's meant to do everything you theorize except ignore buffs affecting other creatures. Let's try re-wording.
I like the idea, but I feel it might work better as an alternate cost, similar to suspend.
Painstaking Research with Buffer
See Challenge # 143.
Ooh, yes. Eldrazi-style colourless with
is very in flavour for the Pale.
I'm... not quite sure what that keyword is meant to mean. Presumably this can't be the target of Aura spells or Equip abilities - or does it just ignore all effects of those Equipment and Auras? Presumably it's meant to not get the pump from Glorious Anthem or Gerrard's Battle Cry, or the debuff from Night of Souls' Betrayal, and won't gain any abilities from Concerted Effort. Presumably its attacks aren't stopped by Ensnaring Bridge or No Mercy and it can't be destroyed by Grave Peril or Nevinyrral's Disk.
What about if it's in combat with a 1/2 with a Leonin Scimitar or a Capashen Standard - does its damage ignore that pump?
I suppose that as long as you stayed away from anything like Serra Ascendant, you would be okay.
Yes, sorry. :-) I'll skip new words for my next several entries.
Ooh, I like your recur.
Can you give fewer new names for further entries? I really like all the names you've suggested, but I don't want the pool to just keep getting bigger.
I created Examine the Data.
New words:
• Initiate
• Translate
• Buffer
• Longing
See Challenge # 143.
Yeah, I did consider other formats, but I decided in EDH and 2HG, using 20 life instead of starting life total would actually be better because a 1/1 is marginal anyway. I guess if I made more powerful transcend cards that might actually make lifegain a viable strategy in those formats, I'd have to switch back.
I think the general trend these days is to refer to starting life total, due to EDH and 2HG. Otherwise, I like it.