Ikoria return: Card List

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# Name Colour Rarity Cost Type P T Card text Comments Recent comment
1 Evolving Wilds Colourless Common 0 Land {t}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. 0
2 Mirror Insect Colourless Common 5{5} Creature – Insect 4 4 Mutate {4} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
When this creature mutates, search your library for a creature card with the same name as target creature, reveal it, put it into your hand, and shuffle.
0
3 Primal Blob Colourless Uncommon 0{x} Creature – Shapeshifter 0 0 Primal Blob enters with X +1/+1 counters on it.
If Primal Blob would be dealt damage while it has a +1/+1 counter on it, remove that many counters from it instead.
0
4 Wandering Human Colourless Common 3{3} Creature – Human 2 2 When Wandering Human enters, scry 2 2 1743334407 on 30 Mar 2025 by Tahazzar
5 Adaptive claw White Uncommon 3{1}{w}{w} Creature – Cat Dinosaur 3 3 Adaptive claw enters with your choice of two different counters on it from among first strike, vigilance, and lifelink. 0
6 Army Rallier White Common 3{2}{w} Creature – Human Soldier 2 1 When Army Rallier enters, choose 1:
– Create a 1/2 Human Soldier creature token.
– Creatures you control get +1/+1 until end of turn.
0
7 Blacksmith's Best White Uncommon 1{w} Artifact – Equipment Equipped creature gets +2/+0
Equip Human {1}
0
8 Boon maker White Common 5{4}{w} Creature – Unicorn 4 4 Lifelink
Cycling {2}{w} ({2}{w}, discard this card: draw a card)
When you cycle Boon maker, scry 2
0
9 Buff Enchantment White Uncommon 2{1}{w} Enchantment Whenever you discard a card, target creature gets +2/+2 until end of turn.
Cycling {2} ({2}, discard this card: draw a card)
0
10 Calm Cat White Uncommon 3{2}{w} Creature – Cat 2 5 Vigilance 0
11 Coppercoat Mage White Uncommon 3{2}{w} Creature – Human Wizard 2 3 Whenever you discard a card, you may pay {1}. If you do, creatures you control get +1/+1 until end of turn. 0
12 Coppercoat Squad White Uncommon 5{3}{w}{w} Creature – Human Soldier 3 3 When Coppercoat Squad enters, create a 1/2 Human Soldier creature token for each human you control 0
13 Dayguard Leader White Common 4{3}{w} Creature – Human Soldier 3 2 When Dayguard Leader enters, create a 1/2 white Human Soldier creature token. 0
14 Elite vanguard White Common 1{w} Creature – Human soldier 2 1 2 1738830332 on 06 Feb 2025 by Tahazzar
15 Hatebear Human White Rare 3{2}{w} Creature – Human Soldier 3 2 Each player can't cast more than one spell each turn. 0
16 Keyword Monstrosity White Uncommon 3{2}{w} Creature – Shapeshifter 2 3 Mutate {3}{w}
Whenever Keyword Monstrosity mutates, put a vigilance counter, a lifelink counter, a first strike counter, and a flying counter on it.
0
17 Known Ahead White Uncommon 1{w} Sorcery Draw cards equal to the number of cards you've scried or surveilled this turn.
Cycling {2} ({2}, discard this card: draw a card)
0
18 Life Scrier White Rare 2{1}{w} Creature – Cat 2 2 Whenever you gain life, scry that many cards. 0
19 Lifelink Giver White Common 3{2}{w} Creature – Fox Unicorn 2 3 When Lifelink Giver enters, put a lifelink counter on target creature you control 0
20 Merciful Monkey White Rare 4{2}{w}{w} Creature – Avatar Monkey 4 4 Mutate {3}{w}{w} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Whenever this creature mutates, your life total becomes equal to your starting life total
0
21 Mirror Cat White Uncommon 2{1}{w} Creature – Cat 3 1 {1}: The next time damage would be dealt to Mirror Cat this turn, instead that much damage is dealt to target creature you control 0
22 Moment of Weakness White Common 3{2}{w} Instant Destroy target tapped creature. Scry 1. 2 1739102780 on 09 Feb 2025 by Tahazzar
23 Monster Trapper White Uncommon 4{3}{w} Creature – Human Soldier 2 3 Creatures with power 4 or greater don’t untap during their controller’s untap steps. 0
24 Path to Exile White Rare 1{w} Instant Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle. 0
25 Rush of strength White Common 1{w} Instant Target creature gets +2/+2 until end of turn. Scry 1. 0
26 Savai Mongoose White Uncommon 2{1}{w} Creature – Mongoose 2 2 {w}, {t}, Discard a card: Create a token that's a copy of Savai Mongoose. 0
27 Sky Seer White Common 4{3}{w} Creature – Bird 2 3 Mutate {2}{w} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Flying
Whenever this creature mutates, scry 4.
0
28 Snare Thrower White Common 2{1}{w} Creature – Human Soldier 2 1 Whenever Snare Thrower attacks, you may pay {1}{w}. If you do, tap target creature. 1 1738469865 on 02 Feb 2025 by Tahazzar
29 Stand Strong White Common 2{1}{w} Enchantment – Aura Flash
Enchant creature
Enchanted creature gets +2/+2 and has vigilance
Enchanted creature deals combat damage based on its toughness rather than its power
0
30 Stomping Elephant White Common 5{4}{w} Creature – Elephant 3 5 When Stomping Elephant enters, destroy target permanent. Its controller creates a 3/3 green Beast creature token. 0
31 Team Spirit White Common 3{2}{w} Creature – Human Soldier * * This creature’s power and toughness are each equal to the number of creatures you control 3 1738830701 on 06 Feb 2025 by Tahazzar
32 Teamwork Charge White Uncommon 1{x}{x}{w} Sorcery Creatures you control get +X/+X until end of turn. 0
33 Teamwork Human White Common 3{2}{w} Creature – Human Warrior 3 2 Whenever this creature attacks, tap any number of untapped creatures you control. This creature gets +1/+1 until end of turn for each creature tapped this way.
0
34 Vigilant Watcher White Common 2{1}{w} Creature – Cat 1 3 Vigilance
When Vigilant Watcher enters, scry 2
0
35 Yoked Squirrel White Common 5{4}{w} Creature – Squirrel Goat 4 5 Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.) 0
36 Beautiful Oyster Blue Rare 4{3}{u} Creature – Oyster 0 1 When Beautiful Oyster dies, create a 6/6 blue Kraken creature token. 0
37 Blink spell Blue Common 2{1}{u} Instant Exile target creature you control, then return it to the battlefield under your control.
Cycling {u} ({u}, discard this card: draw a card)
1 1738308587 on 31 Jan 2025 by Tahazzar
38 Blue Monster Blue Uncommon 4{3}{u} Creature – Leviathan 3 3 Ward {2}
At the beginning of your end step, if you have five or more cards in hand and this creature isn't monstrous, Monstrosity 2 (If this creature isn’t monstrous, put two +1/+1 counters on it and it becomes monstrous.)
2 1743851954 on 05 Apr 2025 by Tahazzar
39 Bounce creature Blue Common 3{2}{u} Creature – Elemental 3 3 Bounce creature has flash as long as you control a permanent with flash.
When Bounce creature enters, return a permanent you own to your hand.
0
40 Cryptic Crab Blue Uncommon 4{3}{u} Creature – Crab 3 4 Mutate {3}{u}
Whenever this creature mutates, search your library for an instant or sorcery with mana value 1, reveal it, put it into your hand, then shuffle.
0
41 Crystal Researcher Blue Common 1{u} Creature – Human Wizard 1 1 {1}, {t}: Draw a card, then discard a card. 1 1743636746 on 02 Apr 2025 by Pierce
42 Escape Plan Blue Uncommon 3{2}{u} Enchantment Whenever you discard a card, you may pay {1}. If you do, exile target creature you control, then return it to the battlefield under your control.
Cycling {2} ({2}, discard this card: draw a card)
1 1745294277 6 days ago by Pierce
43 Expert Spying Blue Common 2{1}{u} Enchantment – Aura Enchanted creature gets +1/+1.
Whenever enchanted creature deals combat damage to a player, draw a card.
0
44 Flash payoff Blue Uncommon 2{1}{u} Creature – Fish 2 2 At the beginning of your end step, if you haven't cast a spell this turn, put a +1/+1 counter on Flash payoff.
Cycling {2} ({2}, discard this card: draw a card)
0
45 Flexy Flier Blue Common 3{2}{u} Creature – Elemental 2 1 Flexy Flier enters with your choice of a +1/+1 counter or a flying counter on it. 0
46 Hand size payoff Blue Uncommon 1{u} Creature – Elemental 1 1 As long as you have more cards in hand than an opponent, Hand size payoff has base power and toughness 3/3. 0
47 Hunter's Trap Blue Uncommon 2{1}{u} Sorcery Tap target creature and put two stun counters on it.
At the beginning of your end step, if you haven't cast a spell this turn, you may pay {2}{u}. If you do, return Hunter's Trap from your graveyard to your hand.
0
48 Illuna's wisdom Blue Rare 7{5}{u}{u} Sorcery Each player exiles the top twenty cards of their library. 0
49 Islandcycler Blue Common 6{4}{u}{u} Creature – Octopus 4 5 Flash
Islandcycling {2} ({2}, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)
0
50 Jellyfish Fish Blue Common 4{3}{u} Creature – Fish Jellyfish 3 3 Mutate {2}{u} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Flash
When this creature mutates, tap target creature and put two stun counters on it.
0
51 Ketria Behemoth Blue Rare 6{4}{u}{u} Creature – Serpent 5 5 Mutate {3}{u}{u} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Whenever this creature mutates, create a token that's a copy of another target creature.
2 1744742867 on 15 Apr 2025 by SecretInfiltrator
52 Learning Leviathan Blue Rare 6{4}{u}{u} Creature – Leviathan 6 6 When Learning Leviathan deals damage to a player, draw a card. 0
53 Looting Spell Blue Common 4{3}{u} Instant Draw three cards, then discard a card unless this is the second spell you cast this turn 0
54 Moonlight Growth Blue Common 4{3}{u} Creature – Elemental Cat 2 2 Flash
When Moonlight Growth enters, target creature has base power and toughness 4/4 until end of turn
0
55 Of One Mind Blue Common 3{2}{u} Sorcery This spell costs {2} less to cast if you control a Human creature and a non-Human creature.
Draw two cards.
1 1738830418 on 06 Feb 2025 by Tahazzar
56 Opt Blue Common 1{u} Instant Scry 1, then draw a card. 0
57 Pterasaur Counterer Blue Uncommon 4{2}{u}{u} Creature – Dinosaur 3 2 Mutate {2}{u}{u}
Flash, flying
Whenever this creature mutates, counter target spell.
0
58 Rainstorm Blue Common 2{1}{u} Instant Return target creature to its owner's hand.
Search your library for up to three cards named Rainstorm, reveal them, put them into your hand, then shuffle.
5 1743287348 on 29 Mar 2025 by Pierce
59 Return Mill Blue Uncommon 4{3}{u} Sorcery Target opponent mills cards equal to the number of cards in your graveyard
0
60 Silly Bird Blue Common 2{1}{u} Creature – Bird 1 1 When Silly Bird enters, put a flying counter on target creature you control. 2 1738913838 on 07 Feb 2025 by Tahazzar
61 Size Change Blue Common 1{u} Instant Target creature has base power and toughness 1/1 until end of turn. Remove all counters from it. 1 1740313837 on 23 Feb 2025 by Tahazzar
62 Splashing Otter Blue Uncommon 2{1}{u} Creature – Otter 0 0 Splashing Otter enters with a +1/+1 counter on it.
Whenever you cast a noncreature spell, put a +1/+1 counter on each creature you control with a counter on it.
0
63 Spying Thing Blue Common 2{1}{u} Creature – Lizard 1 1 When Spying Thing deals damage to a player, draw a card. 0
64 Stop Right There Blue Common 2{1}{u} Instant Counter target spell unless it's controller pays {2}. If they do, you create a 0/1 green Insect creature token with "Sacrifice this creature: add one mana of any color". 0
65 Swift Stop Blue Common 3{2}{u} instant counter target permanent spell.
Cycling {2} ({2}, discard this card: draw a card)
0
66 The Wizened Blue Rare 4{2}{u}{u} Legendary Creature – Elemental 2 3 Flash
You may cast spells with flash if you spend an additional {1} to cast them.
0
67 Big Scary Black Common 8{6}{b}{b} Creature – Nightmare 7 7 Menace
Swampcycling {2} ({2}, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.)
0
68 Bone Picker Black Common 4{3}{b} Creature – Bird 3 2 Flying, deathtouch
This spell costs {3} less to cast if I a creature died this turn
0
69 Common Removal Black Common 1{x}{b} Instant Target creature gets -X/-X until end of turn 0
70 Corpse Tosser Black Common 4{3}{b} Creature – Nightmare 4 3 Mutate {2}{b}
Flash
When this creature mutates, you may sacrifice a creature. If you do, destroy target creature.
0
71 Counter Remover Black Uncommon 2{1}{b} Creature – Nightmare 2 2 {t}, Remove a counter from a permanent you control: Draw a card and lose 1 life; 0
72 Creature Recursion Black Uncommon 4{3}{b} Creature – Nightmare 2 4 Mutate {3}{b} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Whenever this creature mutates, discard up to two cards, then return that many target creature cards from your graveyard to your hand.
0
73 Deathatog Black Common 2{1}{b} Creature – Atog 2 1 Sacrifice another creature: Deathatog gets +2/+2 until end of turn. 0
74 Deathtouch Donator Black Common 4{3}{b} Creature – Nightmare 3 3 When Deathtouch Donator enters, put a deathtouch counter on target creature you control. 0
75 Destroy Damaged Black Common 1{b} Instant Destroy up to three target creatures that were dealt damage this turn.
Cycling {b} ({b}, discard this card: draw a card)
0
76 Formidable Bond Black Rare 7{4}{b}{b}{b} Sorcery Choose up to one human creature and up to one target non-human creature. Destroy all other creatures. 0
77 Gloomy Hunter Black Uncommon 1{b} Creature – Pangolin 1 1 {2}: Until end of turn, equipped creature gets +X/+X, where X is the number of times this ability has resolved this turn. 0
78 Hunter Kingpin Black Uncommon 4{3}{b} Creature – Human Rogue 2 3 {2}, Sacrifice a creature: Draw a card. 0
79 Indatha Hunter Black Common 2{1}{b} creature – Human Assassin 2 2 At the beginning of your end step, if you haven't cast a spell this turn, create a 0/1 green Insect creature token with "Sacrifice this creature: add one mana of any color" 0
80 Indatha Scorpion Black Common 5{4}{b} Creature – Scorpion 3 4 When Indatha Scorpion enters, up to one target creature gets -2/-2 until end of turn. 1 1739102827 on 09 Feb 2025 by Tahazzar
81 Life Miller Black Rare 5{3}{b}{b} Creature – Nightmare 5 5 Mutate {5}{b}{b} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Whenever this creature mutates, each player mills cards equal to their life total.
0
82 Little Pinger Black Common 1{b} Creature – Nightmare 1 1 When Little Pinger dies, it deals 1 damage to any target and you gain 1 life. 0
83 Lurking Jumper Black Common 4{3}{b} Creature – Nightmare 5 2 Flash
When Lurking Jumper enters, surveil 1.
0
84 Menacing Nightmare Black Rare 4{2}{b}{b} Creature – Nightmare 3 3 Menace
Sacrifice two creatures: Monstrosity 3 (If this creature isn’t monstrous, put three +1/+1 counters on it and it becomes monstrous.).
0
85 Midrange creature Black Common 4{3}{b} Creature – Nightmare Beast 4 2 When Midrange creature enters, each player sacrifices a creature. 0
86 Nethroi's Beckoning Black Rare 6{4}{b}{b} Sorcery Return any number of target creatures with total power 10 or less from your graveyard to the battlefield. Put a finality counter on each of them. 0
87 Outrun Black Common 1{b} Sorcery Choose two target creatures controlled by the same player. That player sacrifices one of them. 1 1738828855 on 06 Feb 2025 by Tahazzar
88 Reanimate Mutate Black Uncommon 3{1}{b}{b} Creature – Nightmare 2 2 Mutate {3}{b}{b}
Whenever this creature mutates, return target creature card from your graveyard to the battlefield with a finality counter on it.
0
89 Recursion spell Black Common 2{1}{b} Instant Mill three cards, then return a creature card from your graveyard to your hand. 1 1740096883 on 21 Feb 2025 by Pierce
90 Reserve Poisons Black Uncommon 3{2}{b} Enchantment Whenever you discard a card, up to one target creature gets -1/-1 until end of turn.
Cycling {2} ({2}, discard this card: draw a card)
0
91 Scam Spell? Black Common 3{2}{b} Instant Return target creature card in your graveyard that was put there from anywhere this turn to the battlefield tapped.
Cycling {2} ({2}, discard this card: draw a card)
0
92 Scavenging Black Common 2{1}{b} Sorcery Return up to one target creature card from your graveyard to your hand. Create a 0/1 green Insect creature token with "Sacrifice this creature: add one mana of any color." 1 1744672092 on 14 Apr 2025 by SecretInfiltrator
93 Spined Stinger Black Uncommon 5{4}{b} Creature – Nightmare Scorpion 3 3 When Spined Stinger enters, if a creature died this turn, create a 3/3 green Beast creature token. 0
94 Toxic Beetle Black Common 3{2}{b} Creature – Insect 2 2 Deathtouch
Cycling {2}{b} ({2}{b}, discard this card: draw a card)
When you cycle Toxic Beetle, target player mills three cards.
0
95 Understand Death Black Common 3{2}{b} Instant Cast this spell only if a creature died this turn.
Draw two cards.
0
96 Unending Tormentor Black Rare 4{3}{b} Creature – Nightmare 3 3 When Unending Tormentor enters, return up to one target card with cycling from your graveyard to your hand. 0
97 Aggro Beast Red Uncommon 1{r} Creature – Beast 1 1 Whenever you discard one or more cards, put that many +1/+1 counters on this creature. 0
98 Big looter Red Common 4{3}{r} Creature – Wolverine 4 2 Haste
When Big looter dies, you may discard a card. If you do, draw a card.
1 1743583208 on 02 Apr 2025 by Tahazzar
99 Charging Dinosaur Red Uncommon 2{1}{r} Creature – Dinosaur 2 1 When Charging Dinosaur enters, until end of turn, target creature gets +2/+0 and "When this creature deals damage to a player, draw a card." 0
100 Discard Down Red Rare 3{2}{r} Sorcery Each player discard all the cards in their hand except for one. 0
101 Elements Spawning Red Uncommon 4{3}{r} Sorcery Create two 2/1 red Elemental creature tokens with haste. 0
102 Extraplanar Tutor Red Rare 1{r} Instant Search your library for a legendary card, reveal it, shuffle, then put it on top.
Cycling {1} ({1}, discard this card: draw a card)
0
103 Fire Spread Red Uncommon 3{2}{r} Instant Fire Spread deals 3 damage divided as you choose among up to three targets. 0
104 Fire spitter Red Uncommon 4{3}{r} Creature – Elemental 4 4 Mutate {3}{r}
Trample.
Whenever this creature mutates, it deals 1 damage to target creature. It can't block this turn.
0
105 First Strike Giver Red Common 2{1}{r} creature – Insect Lizard 2 2 When First Strike Giver enters, put a first strike counter on target creature you control. 0
106 Ketria Undergrowth Red Common 2{1}{r} Sorcery Discard up to two cards, then draw that many cards. Create a 0/1 green Insect creature token with "Sacrifice this creature: add one mana of any color." 0
107 Land Card Growth Red Common 3{2}{r} Creature – Elemental 2 2 When Land Card Growth enters, you may discard a card. If you do, draw a card.
Land Card Growth gets +1/+1 for each land card in your graveyard.
0
108 Lavabrink Shockmage Red Common 3{2}{r} Creature – Human Spellshaper 2 3 {r}, {t}, Discard a card: Lavabrink Shockmage deals 2 damage to any target. 0
109 Magma Monster Red Common 5{3}{r}{r} Creature – Elemental Serpent 3 3 First Strike, Trample
Magma Monster gets +2/+2 for each land card in your graveyard.
0
110 Mana Dork Red Common 2{1}{r} Creature – Lizard 2 1 {t}: Add {r}. This mana can't be spent to cast creature spells.
Cycling {2} ({2}, discard this card: draw a card)
0
111 Monstrous Crasher Red Uncommon 3{2}{r} Creature – Porcupine Beast 3 2 Creatures you control with first strike have double strike
{2}{r}: Monstrosity 1, First strike
0
112 Mountain Grinder Red Common 7{5}{r}{r} Creature – Dinosaur Rhino 6 6 Trample
Mountaincycling {2} ({2}, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.)
0
113 Quick Attack Red Common 1{r} Instant Target creature gets +1/+0 until end of turn. If it has first strike, put a double strike counter on it. Otherwise, put a first strike counter on it. 0
114 Raugrin Beast Red Common 3{2}{r} Sorcery Create a 3/3 green Beast creature token. 0
115 Raugrin Canyon Red Uncommon 2{1}{r} Enchantment Whenever you discard a card, you may pay {1}. If you do, create a 2/1 red Elemental creature token with haste.
Cycling {2} ({2}, discard this card: draw a card)
0
116 Raugrin Lizard Red Common 1{r} Creature – Lizard 1 1 {t}, Sacrifice Raugrin Lizard: Return target card with cycling from your graveyard to your hand. 0
117 Reanimate Land Red Uncommon 1{r} Sorcery Return target land card from your graveyard to the battlefield.
Cycling {1} ({1}, discard this card: draw a card)
0
118 Reckless Pummeler Red Uncommon 3{2}{r} Creature – Beast 4 1 Haste 4 1743410125 on 31 Mar 2025 by Tahazzar
119 Red Fight Mutate Red Common 2{1}{r} Creature – Lizard Monkey 2 2 Mutate {1}{r} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
When this creature mutates, you may have it fight another target creature.
0
120 Runner Red Common 2{1}{r} Creature – Elemental 2 2 When Runner attacks, discard a card, then draw a card. 0
121 Spawning Elemental Red Uncommon 4{2}{r}{r} Creature – Elemental 4 3 Mutate {4}{r}{r} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Whenever this creature mutates, create two 2/1 red Elemental creature tokens with haste.
0
122 Spell Reanimate Red Uncommon 4{3}{r} Sorcery You may cast target instant or sorcery card from your graveyard without paying its mana cost.
Cycling {2} ({2}, discard this card: draw a card)
0
123 Spellemental Red Uncommon 3{2}{r} Creature – Elemental 3 2 When you cast your third spell each turn, Monstrosity 3 (If this creature isn’t monstrous, put three +1/+1 counters on it and it becomes monstrous.). 0
124 Spells payoff Red Common 4{3}{r} Creature – Lizard 3 3 Whenever you cast a noncreature spell, put a +1/+1 counter on Spells payoff.
0
125 Storm Brewing Red Common 2{1}{r} Instant Storm Brewing deals 2 damage to any target.
Search your library for up to three cards named Storm Brewing, reveal them, put them into your hand, then shuffle.
0
126 Tectonic Reformation Red Rare 2{1}{r} Enchantment Each land card in your hand has cycling {r}
Cycling {2} ({2}, discard this card: draw a card)
0
127 Vadrok's Lightning Red Common 2{1}{r} Instant Target creature gets +4/+1 until end of turn.
Cycling {r} ({r}, discard this card: draw a card)
0
128 Beary Good Green Common 2{1}{g} Creature – Bear 2 2 When Beary Good enters, put a vigilance counter on target creature you control. 0
129 Beast Born Green Common 1{g} Enchantment – Aura Enchant creature
When enchanted creature dies, create a 3/3 green Beast creature token. Put your choice of a vigilance, trample, or reach counter on it.
0
130 Big creature Green Uncommon 5{3}{g}{g} Creature – Dinosuar Beast 8 8 Trample, Reach
Whenever you take damage, sacrifice Big creature
0
131 Big creature Green Common 7{5}{g}{g} Creature – Wurm 7 7 Trample
Cycling {2}{g}
When you cycle Big creature, create a 0/1 Green insect creature token with “sacrifice this creature: add one mana of any color”
0
132 Collecting Squirrel Green Common 1{g} Creature – Squirrel 1 1 When Collecting Squirrel enters, creature a 0/1 green Insect creature token with "sacrifice this creature: add one mana of any color" 0
133 Colorful Frog Green Common 3{2}{g} Creature – Frog 1 1 Colorful Frog enters with a +1/+1 counter on it for each color of mana spent to cast it. 0
134 Colossal Stomper Green Common 6{4}{g}{g} Creature – Dinosaur 6 6 Trample
Forestcycling {2} ({2}, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.)
0
135 Explore Onward Green Common 2{1}{g} Sorcery Search your library for a basic land card, reveal it, put it into your hand, then shuffle. Create a 0/1 green Insect creature token with "Sacrifice this creature: add one mana of any color" 0
136 Exuberant Wolfbear Green Uncommon 4{3}{g} Creature – Wolf Bear 4 4 Whenever this creature attacks, you may change the base power and toughness of target Human you control to this creature’s power and toughness until end of turn. 0
137 Flora Muncher Green Uncommon 1{g} Creature – Beast 1 1 Whenever you cast a creature spell, put a +1/+1 counter on Flora Muncher.
Cycling {2} ({2}, discard this card: draw a card)
0
138 Forced Block Green Common 4{3}{g} Creature – Porcupine Boar 3 3 Forced Block must be blocked if able 1 1739458212 on 13 Feb 2025 by Tahazzar
139 Green Crystal Green Uncommon 2{1}{g} Artifact {t}, Tap an untapped creature you control: Add one mana of any color.
Sacrifice Green Crystal: Add one mana of any color.
0
140 Hydra mutate Green Uncommon 4{3}{g} Creature – Hydra 3 3 Mutate {4}{g} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Whenever this creature mutates, put a +1/+1 counter on it, then double the number of +1/+1 counters on it.
0
141 Insect Maker Green Common 3{2}{g} Creature – Human Shaman 2 3 When Insect Maker enters, create a 0/1 green Insect creature token with "Sacrifice this creature: add one mana of any color." 0
142 Monstrous Creature Green Uncommon 4{3}{g} Creature – Rhino 3 3 When Monstrous Creature enters, put a vigilance, trample, or reach counter on it.
{5}{g}: Monstrosity 4 (If this creature isn’t monstrous, put four +1/+1 counters on it and it becomes monstrous.)
0
143 Nature's Variety Green Rare 3{2}{g} Sorcery Draw cards equal to the number of types of counters among permanents you control.
Cycling {1} ({1}, discard this card: draw a card)
0
144 Need for Fight Green Common 1{g} Instant Target creature gets +2/+2 until end of turn. Up to one target creature blocks it this turn if able. 0
145 Overgrown Ooze Green Uncommon 4{3}{g} Creature – Ooze 4 4 Mutate {1}{g} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Trample
0
146 Overrun Green Uncommon 5{2}{g}{g}{g} Sorcery Creatures you control get +3/+3 and gain trample until end of turn. 0
147 Preying Bear Green Uncommon 3{2}{g} Creature – Bear 2 2 {g}, {t}, Discard a card: Preying Bear fights another target creature. 0
148 Proud Stomper Green Uncommon 7{5}{g}{g} Creature – Elephant 5 5 Trample
When Proud Stomper enters, it fights target creature you don't control.
0
149 Scary Stuff Beast Green Rare 6{4}{g}{g} Creature – Beast 6 6 Mutate {4}{g}{g} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
When this creature mutates, put a permanent card from your hand onto the battlefield.
0
150 Sneaky Spider Green Common 2{1}{g} Creature – Spider 0 0 Sneaky Spider enters with a +1/+1 counter and a deathtouch counter on it.
When Sneaky Spider dies, put its counters on target creature you control.
0
151 ToughBite Green Common 2{1}{g} Instant Target creature deals damage equal to its toughness to target creature you don’t control 0
152 Vigilant Greathorn Green Common 4{3}{g} Creature – Beast 3 4 Mutate {2}{g}
Vigilance
Whenever this creature mutates, create a 0/1 green Insect creature token with "Sacrifice this creature: add one mana of any color"
0
153 Wandering Capylope Green Uncommon 3{1}{g}{g} Creature – Antelope Capybara Wandering Capylope enters with two different counters on it from your choice of vigilance, trample, and reach. 0
154 X spell Green Uncommon 2{x}{g}{g} Creature – Hydra 0 0 X spell enters with X +1/+1 counters on it.
When X spell dies, put its counters on target creature you control.
0
155 Kelsien, Apex Hunter Multicolour Rare 4{2}{b}{r} Legendary Creature – Human Assassin 4 3 Whenever you discard a card, you may destroy target creature that was dealt damage this turn. 0
156 Human Resources Multicolour Uncommon 4{2}{w}{b} Creature – Human Soldier 3 4 {1}{w}{b}: Creatures you control get +1/+1 until end of turn. 0
157 Human Sentry Multicolour Common 2{w}{b} Creature – Human Soldier 2 1 When Human Sentry dies, create a 1/2 white Human Soldier creature token. 0
158 Forest Floor Wombat Multicolour Common 2{g}{b} Creature – Nightmare Wombat 2 2 When Forest Floor Wombat enters, create a 0/1 green Insect creature token with "Sacrifice this creature: add one mana of any color." 0
159 Insectid Lord Multicolour Rare 4{2}{g}{b} Creature – Insect 2 2 When Insectid Lord enters, create two 0/1 green Insect creature tokens with "Sacrifice this creature: add one mana of any color".
Sacrifice another Insect: Add two mana of any one color.
0
160 Nightmare Beast Multicolour Uncommon 5{3}{g}{b} Creature – Nightmare Beast 4 4 Trample, Reach
Nightmare Beast enters with a +1/+1 counter on it for each creature that died this turn.
0
161 Ketria Dinosaur Multicolour Common 2{u}{g} Creature – Dinosaur 0 0 Ward {1}
Ketria Dinosaur enters with two +1/+1 counters on it.
1 1744672455 on 14 Apr 2025 by SecretInfiltrator
162 Pack Beast Multicolour Uncommon 3{1}{g}{u} Creature – Beast 3 3 Mutate {3}{g}{u}
Whenever this creature mutates, create a 3/3 green Beast creature token. Put your choice of a vigilance, trample, or reach counter on it.
0
163 Lutri, Trickster Otter Multicolour Uncommon 4{2}{r}{u} Legendary Creature – Otter 3 2 Mutate {1}{r}{u}
Flash
Whenever this creature mutates, copy target instant or sorcery spell. You may choose new targets for the copy.
0
164 Otterly Unstoppable Multicolour Rare 4{2}{u}{r} Creature – Otter 2 2 Noncreature spells you cast cost {1} less to cast.
Whenever you cast a noncreature spell, put two +1/+1 counters on Otterly Unstoppable.
0
165 Spelly Spineback Multicolour Common 2{r}{u} Creature – Porcupine Lizard 2 1 Whenever you cast a noncreature spell, put a +1/+1 counter on Spelly Spineback. 0
166 Savai Prowler Multicolour Common 2{r}{w} Creature – Cat 2 2 Whenever you discard a card, you may put your choice of a first strike, vigilance, or lifelink counter on Savai Prowler. 0
167 Wheel of Redemption Multicolour Uncommon 3{1}{r}{w} Sorcery Discard your hand, then draw three cards. 1 1743965087 on 06 Apr 2025 by Pierce
168 Ketria Roamer Multicolour Uncommon 3{r}{g}{u} Creature – Beast 2 2 Whenever a creature you control becomes the target of a spell, put two +1/+1 counters on Ketria Roamer. 0
169 Indatha Felidar Multicolour Uncommon 6{3}{w}{b}{g} Creature – Cat Beast 5 7 Vigilance
{t}: Until end of turn, target creature assigns combat damage equal to its toughness rather than its power.
0
170 Snakely Surprise Multicolour Uncommon 6{3}{g}{u}{b} Creature – Snake Nightmare 2 2 Flash
When Snakely Surprise enters, for each creature that died this turn, create a 3/3 green Beast creature token. Put your choice of a vigilance, trample, or reach counter on it.
0
171 Scrying Flyer Hybrid Uncommon 8{2}{w/u}{w/u} Creature – Bird 3 2 Flying
Whenever a creature with flying you control attacks, scry 1.
0
172 Slither Snaker Hybrid Uncommon 10{1}{u/b}{u/b}{u/b} Creature – Nightmare Snake 2 3 Flash
Spells you cast during an opponent's turn cost {2} less to cast.
1 1743284075 on 29 Mar 2025 by Pierce
173 Screaming Nightmare Hybrid Uncommon 8{2}{r/b}{r/b} Creature – Nightmare 1 1 Menace
When Screaming Nightmare enters, discard up to two cards, then draw that many cards.
This creature gets +2/+2 for each land card in your graveyard.
0
174 Dino Stomper Hybrid Uncommon 7{1}{g/r}{g/r} Creaure – Dinosaur 3 3 Trample
Creatures you control with counters on them have trample.
0
175 Shielded Fox Hybrid Uncommon 8{2}{g/w}{g/w} Creature – Fox 0 4 Vigilance
All creatures assign combat damage based on their toughness rather than their power
0
176 Beast Trap Artifact Common 0{x} Artifact Beast Trap enters with X trap counters on it.
Sacrifice Beast Trap: Beast Trap deals X damage to target creature that entered or mutated this turn, where X is the number of trap counters on Beast Trap
0
177 Everywhere Crystal Artifact Common 2{2} Artifact When Everywhere Crystal enters, draw a card.
Sacrifice Everywhere Crystal: Add one mana of any color.
0
178 Styling Stylus Artifact Rare 1{1} Artifact {t}: Put target card in a graveyard on the bottom of it's owner's library.
{1}, {t}: Scry 1.
{2}, {t}: Sacrifice Styling Stylus and draw a card.
0
179 BG tapland Land Uncommon 0 Land – Swamp Forest This land enters tapped.
Cycling {2} ({2}, discard this card: draw a card)
0
180 Cycling Forest Land Common 0 Land – Forest This land enters tapped.
Cycling {2} ({2}, discard this card: draw a card)
0
181 Cycling Island Land Common 0 Land – Island This land enters tapped.
Cycling {2} ({2}, discard this card: draw a card)
0
182 Cycling Mountain Land Common 0 Land – Mountain This land enters tapped.
Cycling {2} ({2}, discard this card: draw a card)
0
183 Cycling Plains Land Common 0 Land – Plains This land enters tapped.
Cycling {2} ({2}, discard this card: draw a card)
0
184 Cycling Swamp Land Common 0 Land – Swamp This land enters tapped.
Cycling {2} ({2}, discard this card: draw a card)
0
185 UG tapland Land Uncommon 0 Land – Forest Island This land enters tapped.
Cycling {2} ({2}, discard this card: draw a card)
0
186 UR tapland Land Uncommon 0 Land – Island Mountain This land enters tapped.
Cycling {2} ({2}, discard this card: draw a card)
0
187 WB tapland Land Uncommon 0 Land – Plains Swamp This land enters tapped
Cycling {2} ({2}, discard this card: draw a card)
0
188 WR tapland Land Uncommon 0 Land – Mountain Plains This land enters tapped.
Cycling {2} ({2}, discard this card: draw a card)
0
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