Duskrine

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Mechanics | Skeleton

Showing 23 of 23 Blue cards

Go to section: White (26) Blue (23) Black (19) Red (24) Green (22) Multicolour (14) Artifact (11) Land (10)

Show rarities: C U R M

 C 
Creature — Bird
Flying
1/1
 C 
Creature — Elf Cleric
When CU02 transmuter enters the battlefield, switch target creature’s power and toughness until end of turn.
1/2
 C 
Creature — Elf Rogue
Prowl 1U (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Elf or Rogue.) Whenever CU03 Scroll elf deals combat damage to an opponent, you may draw a card.
1/3
 C 
Creature — Goblin Rogue
Flash Flying When CU03 Sneaky goblin enters the battlefield, look at the top card of target players library.
2/2
 C 
Creature — Elf Rogue
2U, T: Target creature can’t be blocked this turn.
1/1
 C 
Creature — Merfolk Cleric
When CU05 Anestetholigist enters the battlefield, tap target creature an opponent controls. That creature doesn’t untap during its controller’s next untap step.
2/2
 C 
Creature — Elf Rogue
Prowl 2U (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Elf or Rogue.) CU06 Master thief can’t be blocked. When CU06 Master thief enters the battlefield, if its prowl cost was paid, draw a card.
3/1
 C 
Creature — Goblin Cleric
At the beginning of your upkeep, put a charge counter on CU07 Minus counters. When CU07 Minus counters leaves the battlefield, target creature gets -0/-X, where X is the number of charge counters on CU07 Minus counters.
2/2
 C 
Creature — Elf Rogue
Flying 1B, Sacrifice CU08 Cycle of sacers: Regenerate target creature.
4/2
 C 
Enchantment — Aura
Enchant creature Enchanted creature doesn’t untap during its controller’s untap step.
 C 
Instant
Counter target spell. You gain life equal to it’s converted mana cost.
 C 
Instant
Choose one — • Counter target spell unless it’s controller pays 2. If combat damage was dealt this turn, counter it instead. • Return target creature to it’s owners hand.
 C 
Instant
Tap target creature. It doesn’t untap during it’s controllers next untap step.
{u}
 
 C 
Instant
{u}
 
 C 
Sorcery
 C 
Sorcery
Return target creature to it’s owners hand. Draw a card.
 C 
Sorcery
Choose one — • Scry 4 (To scry 4, look at the top four cards of your library. Put any number of them on the bottom of your library in any order and the rest on top in any order.) • Draw a card.
 M 
Legendary Creature — Human Cleric
2/2
 R 
Creature — Shapeshifter
1U: RU01 Shapeshifting clone becomes the creature type of your choice until end of turn. 2UU: RU01 Shapeshifting clone becomes a copy of target creature that shares a creature type with it, except it gains this ability.
1/1
 R 
Creature — Human Wizard
As UR01 Causal Racist enters the battlefield, choose a creature type. Creatures your opponents control and creature spells your opponents own are the chosen type. (They lose all other creature types.)
1/1
 U 
Enchantment
Whenever a creature attacks you or a planeswalker you control it gets -X/-0 where X is the number of attacking creatures.
 U 
Enchantment
Creatures get -2/-0.
 U 
Creature — Goblin Cleric
Flash Cleric spells you cast cost 1 less to cast and can be cast as though they had flash. Other Clerics you controls get +1/+1
2/2

Go to section: White (26) Blue (23) Black (19) Red (24) Green (22) Multicolour (14) Artifact (11) Land (10)

Show rarities: C U R M


Duskrine: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton