Duskrine: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature — Merfolk Rogue
CZ02 placeholder can’t be blocked. When CZ02 placeholder enters the battlefield, target opponent reveals his or her hand and you choose a nonland card from it. Exile that card until CZ02 placeholder leaves the battlefield.
2/2
 
 R 
Land
As RL08 Bloodfield Pasture enters the battlefield, you may discard a card. If you don’t, RL08 Bloodfield Pasture enters the battlefield tapped. T: Add W or B to your mana pool.
 U 
Artifact
T: Add U or B to your mana pool. 1UB, T, Sacrifice UA04 Foggy rock: Creature your opponents you control get -3/-0 until end of turn.
 U 
Creature — Beast
Trample Whenever UG06 (Honored Mount) attacks, another target creature you control gets +2/+2 and gains trample until end of turn.
2/2
 U 
Artifact Creature — Golem
When this enters the battlefield, choose a creature type. Whenever this blocks or becomes blocked by a creature of the chosen type, this gets +1/+1 until end of turn.
2/2
 C 
Creature — Elf Cleric
When CU02 transmuter enters the battlefield, switch target creature’s power and toughness until end of turn.
1/2
 C 
Creature — Shapeshifter
Changeling (This card is every creature type at all times.) Trample 1R: CR09 Ball O’ Shifting gets +1/+0 until end of turn. At the beginning of the next end step, sacrifice it.
5/1
 C 
Creature — Kithkin Knight
FlashVigilance
2/2
 C 
Instant — Shapeshifter
Changeling (This card is every creature type at all times.) Target creature gets +2/-2 and loses all creature types until end of turn.
 C 
Instant
CR13 (bolt) deals 3 damage to target creature or player, and 3 damage to you
 C 
Sorcery
Destroy target creature with flying.
{1}{b}
 
 C 
Creature — Small
 C 
Creature — Elf Rogue
2U, T: Target creature can’t be blocked this turn.
1/1
 C 
Enchantment — Aura
Enchant creature Enchanted creature can’t attack or block unless its controller pays 3. Activated abilities of enchanted creature can’t be activated unless its controller pays 3.
Swamp
 
 B 
Basic Land – Swamp

CZ02 placeholder (common, foil)
RL08 Bloodfield Pasture (rare)
UA04 Foggy rock (uncommon)
UG06 (Honored Mount) (uncommon)
UA07 Robo-Racist (uncommon)
CU02 transmuter (common)
CR09 Ball O’ Shifting (common)
CW09 Speed vig dude (common)
CB12 Nameless version (common)
CR13 (bolt) (common)
CG14 (Plummet) (common)
CB03 (common)
CU04 Tunnel maker (common)
CZ10 arrest (common)
Swamp (basic)