Duskrine: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
As RL10 Deepwood Caves enters the battlefield, you may discard a card. If you don’t, RL10 Deepwood Caves enters the battlefield tapped. T: Add B or G to your mana pool.
 U 
Creature — Goblin Shaman
Tap an untapped Shaman you control: Target creature gains haste and trample until end of turn.
2/1
 U 
Artifact
T: Add B or R to your mana pool. 1BR, T, Sacrifice UA05 Team pump Rock: Put a +1/+1 counter on each creature that dealt damage this turn.
 U 
Artifact
T: Add U or B to your mana pool. 1UB, T, Sacrifice UA04 Foggy rock: Creature your opponents you control get -3/-0 until end of turn.
 C 
Instant
As an additional cost to play CR11 damaging burn, pay 3 life. CR11 damaging burn deals 5 damage to target creature or player
 C 
Creature — Elf Rogue
2U, T: Target creature can’t be blocked this turn.
1/1
 C 
Instant — Shapeshifter
Changeling (This card is every creature type at all times.) Target creature gets +2/-2 and loses all creature types until end of turn.
 C 
Creature — Beast
Trample 4W, Sacrifice CG08 (FATTY): Distribute three +1/+1 counters among creatures you control.
6/5
 C 
Creature — Kithkin Shaman
Whenever CR03 Tribal Pinger or another Shaman enters the battlefield under your control, CR03 Tribal Pinger deals one damage to target creature.
1/1
 C 
Instant
CZ09 blighting deals 3 damage to target creature. Each opponent discards two cards.
 C 
Creature — Shapeshifter
Changeling (This card is every creature type at all times.)Sacrifice CW06 Wall of disenchant: Exile target enchantment or artifact.
0/4
 C 
Enchantment — Aura
Flash, enchant creature Enchanted creature you control gets +1/+0 and gains flying. Draw a card.
 C 
Creature — Elf Shaman
When CG10 Token maker enters the battlefield, put three 1/1 green Saproling creature tokens into play.
2/2
 C 
Instant
Tap target creature. It doesn’t untap during it’s controllers next untap step.
Forest
 
 B 
Basic Land – Forest

RL10 Deepwood Caves (rare)
UR01 (Shaman of Speed) (uncommon)
UA05 Team pump Rock (uncommon)
UA04 Foggy rock (uncommon)
CR11 damaging burn (common)
CU04 Tunnel maker (common)
CB12 Nameless version (common)
CG08 (FATTY) (common)
CR03 Tribal Pinger (common)
CZ09 blighting (common)
CW06 Wall of disenchant (common)
CW14 Leap of awesome (common)
CG10 Token maker (common)
CU12 Hush little baby (common)
Forest (basic)