Duskrine: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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First strike, haste Whenever you are dealt damage by a source you control, RR01 Gorro, the red-eyed deals that much damage to each opponent.
True pain comes from the skin.
4/3
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T: Add B or R to your mana pool. 1BR, T, Sacrifice UA05 Team pump Rock: Put a +1/+1 counter on each creature that dealt damage this turn.
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Flash Whenever UW08 Savior bear enters the battlefield, blocked creatures you control gain indestructible until end of turn.
2/2
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Flash Cleric spells you cast cost 1 less to cast and can be cast as though they had flash. Other Clerics you controls get +1/+1
2/2
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Changeling (This card is every creature type at all times.) Target creature gets +2/-2 and loses all creature types until end of turn.
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Enchant creature Enchanted creature can’t attack or block unless its controller pays 3. Activated abilities of enchanted creature can’t be activated unless its controller pays 3.
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CB07 Cycle of saccers can’t be blocked except by two or more creatures. 2R, Sacrifice CB07 Cycle of saccers: Gain control of target creature until end of turn. It gains haste. Untap it.
3/2
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Flash Flying When CU03 Sneaky goblin enters the battlefield, look at the top card of target players library.
2/2
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Trample 4W, Sacrifice CG08 (FATTY): Distribute three +1/+1 counters among creatures you control.
6/5
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If three or more damage would be dealt to CW05 Bandaged Medic, prevent that damage.
2/1
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Exile target creature. You may gain life equal to it’s toughness.
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Whenever you tap CR06 Conditional Ping, you may have it deal 1 damage to target player.
2/2
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Double strike CR07 Double speed bear attacks each turn if able
2/2
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RR01 Gorro, the red-eyed
(rare)
UA05 Team pump Rock
(uncommon)
UW08 Savior bear
(uncommon)
UU05 Tribal lord, Cleric
(uncommon)
CU14
(common)
CB12 Nameless version
(common)
CZ10 arrest
(common)
CB07 Cycle of saccers
(common)
CU03 Sneaky goblin
(common)
CG08 (FATTY)
(common)
CW05 Bandaged Medic
(common)
CW16 Swords to Healing
(common)
CR06 Conditional Ping
(common)
CR07 Double speed bear
(common)
Swamp
(basic)







