Duskrine: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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As RL01 Arcane Beach enters the battlefield, you may discard a card. If you don’t, RL01 Arcane Beach enters the battlefield tapped.
T: Add W or U to your mana pool. |
Shaman spells you cast cost 1 less to cast. Other Shamans you control get +1/+1. You may have Shamans you control assign their combat damage as though they weren’t blocked.
2/2
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T: Add W or U to your mana pool. 1WU, T, Return any number of permanents you control to their owner’s hands.
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Whenever a creature attacks you or a planeswalker you control it gets -X/-0 where X is the number of attacking creatures.
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Prevent all damage dealt to you this turn. Put two 1/1 green Saproling creature token onto the battlefield.
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CZ02 placeholder can’t be blocked. When CZ02 placeholder enters the battlefield, target opponent reveals his or her hand and you choose a nonland card from it. Exile that card until CZ02 placeholder leaves the battlefield.
2/2
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Creatures you control gain trample and haste until end of turn. Infuse (When this spell resolves, exile this spell infused on a creature you control. That creature gains “T: Cast a copy of this spell” You still pay the mana cost of the spell to cast it.)
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CB07 Cycle of saccers can’t be blocked except by two or more creatures. 2R, Sacrifice CB07 Cycle of saccers: Gain control of target creature until end of turn. It gains haste. Untap it.
3/2
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Target creature gains first strike until end of turn. If that creature is a Shaman or Berserker, put a +1/+1 counter on it.
Those in touch with the mystical spirits are blessed in magical ways.
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When CW03 Healer Kithkin enters the battlefield, gain three life.
1/1
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Flying
1/1
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Haste T: CR01 Pinger deals 1 damage to target creature and 1 damage to you.
0/1
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2U, T: Target creature can’t be blocked this turn.
1/1
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CZ08
(common, foil)
RL01 Arcane Beach
(rare)
UG05 Tribal Lord Shaman
(uncommon)
UA03 Bouncing rock
(uncommon)
UU03 pillow
(uncommon)
CG13 Fog token maker
(common)
CZ02 placeholder
(common)
CR16 Team pump
(common)
CB07 Cycle of saccers
(common)
CR12 Cccombat trick!
(common)
CW03 Healer Kithkin
(common)
CU01 Moontail hawk
(common)
CR01 Pinger
(common)
CU04 Tunnel maker
(common)
Swamp
(basic)




