Duskrine: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Creatures attacking, blocking or dealing damage don’t cause abilities to trigger. Players can’t cast spells or activate abilities during combat.
 U 
Creature — Shapeshifter
Changeling (This card is every creature type at all times.) Companionship — UW11 Serra Shapeshifter has flying and vigilance as long as you control a creature that shares a type with it.
4/4
 U 
Creature — Goblin Shaman
Tap an untapped Shaman you control: Target creature gains haste and trample until end of turn.
2/1
 U 
Artifact
T: Add G or W to your mana pool. 1GW, T, Sacrifice UA02 Lifeforce Rock: You gain life equal to the number of creatures you control. Untap them.
 C 
Creature — Elf Shaman
4R, Sacrifice CG05 Self immolater: CG05 Self immolater deals 4 damage to target player.
3/2
 C 
Creature — Merfolk Cleric
When CU05 Anestetholigist enters the battlefield, tap target creature an opponent controls. That creature doesn’t untap during its controller’s next untap step.
2/2
 C 
Creature — Goblin Berserker
Haste T: CR01 Pinger deals 1 damage to target creature and 1 damage to you.
0/1
 C 
Sorcery
Exile target creature. You may gain life equal to it’s toughness.
 C 
Enchantment — Aura
Enchant creature Enchanted creature gets +3/+0 and can’t be blocked except by two or more creatures. At the beginning of your upkeep, you lose one life.
 C 
Instant
Choose one — • Counter target spell unless it’s controller pays 2. If combat damage was dealt this turn, counter it instead. • Return target creature to it’s owners hand.
 C 
Creature — Human Knight
Companionship — CW07 Flying Knight has flying as long as you control another Human or Knight.
3/1
 C 
Instant — Beserker Shaman
Target creature gains first strike until end of turn. If that creature is a Shaman or Berserker, put a +1/+1 counter on it.
Those in touch with the mystical spirits are blessed in magical ways.
 C 
Instant
Prevent all damage dealt to you this turn. Put two 1/1 green Saproling creature token onto the battlefield.
 C 
Instant
CZ09 blighting deals 3 damage to target creature. Each opponent discards two cards.
Swamp
 
 B 
Basic Land – Swamp

RW01 Equal Footing (rare)
UW11 Serra Shapeshifter (uncommon)
UR01 (Shaman of Speed) (uncommon)
UA02 Lifeforce Rock (uncommon)
CG05 Self immolater (common)
CU05 Anestetholigist (common)
CR01 Pinger (common)
CW16 Swords to Healing (common)
CB10 Violent Skills (common)
CU11 Not right now (common)
CW07 Flying Knight (common)
CR12 Cccombat trick! (common)
CG13 Fog token maker (common)
CZ09 blighting (common)
Swamp (basic)