Duskrine: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Draw a card. If you didn’t lose life this turn, you lose 2 life. At the beginning of your upkeep, you may return RB03 Reoccuring Cantrip from your graveyard to your hand.
 U 
Creature — Goblin Berserker
T: Target creature attacks this turn if able.
1/1
 U 
Creature — Kithkin Knight
Flash Whenever UW08 Savior bear enters the battlefield, blocked creatures you control gain indestructible until end of turn.
2/2
 U 
Enchantment — Aura
Enchant creature Creatures with power less than enchanted creature can’t attack.
 C 
Instant
Exile target permanent, then return it to the battlefield under it’s owners control.
 C 
Creature — Human Knight
Companionship — CW07 Flying Knight has flying as long as you control another Human or Knight.
3/1
 C 
Creature — Shapeshifter
Changeling (This card is every creature type at all times.) Trample 1R: CR09 Ball O’ Shifting gets +1/+0 until end of turn. At the beginning of the next end step, sacrifice it.
5/1
 C 
Sorcery
Destroy target creature with flying.
{1}{g}{g}
 
 C 
Creature — Elf Knight
Trample
3/2
 C 
Creature — Human Rogue
Prowl 1U (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Human or Rogue.) Deathtouch
2/2
 C 
Creature — Merfolk Cleric
When CU05 Anestetholigist enters the battlefield, tap target creature an opponent controls. That creature doesn’t untap during its controller’s next untap step.
2/2
{u}
 
 C 
Instant
 C 
Creature — Kithkin Shaman
Whenever CR03 Tribal Pinger or another Shaman enters the battlefield under your control, CR03 Tribal Pinger deals one damage to target creature.
1/1
{u}{b}
 
 C 
Sorcery
Plains
 
 B 
Basic Land – Plains

RB03 Reoccuring Cantrip (rare)
UR02 Taunting Goblin (uncommon)
UW08 Savior bear (uncommon)
UW02 Quell the Masses (uncommon)
CW15 Flicker (common)
CW07 Flying Knight (common)
CR09 Ball O’ Shifting (common)
CG14 (Plummet) (common)
CG06 (common)
CB05 Utility (common)
CU05 Anestetholigist (common)
CU13 (common)
CR03 Tribal Pinger (common)
CZ06 (common)
Plains (basic)