Duskrine: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
As RL08 Bloodfield Pasture enters the battlefield, you may discard a card. If you don’t, RL08 Bloodfield Pasture enters the battlefield tapped. T: Add W or B to your mana pool.
 U 
Creature — Human Shaman
At the beginning of the end step, if a Saproling entered the battlefield this turn, put a 1/1 green Saproling creature token onto the battlefield.
1/1
 U 
Artifact
T: Add R or G to your mana pool. 1RG, T, Sacrifice UA01 Violent leaf: Target creature you control fights another target creature.
 U 
Creature — Treefolk Shaman
Shaman spells you cast cost 1 less to cast. Other Shamans you control get +1/+1. You may have Shamans you control assign their combat damage as though they weren’t blocked.
2/2
 C 
Creature — Treefolk Rogue
Prowl B (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Treefolk or Rogue.)
2/2
 C 
Creature — Elf Rogue
2U, T: Target creature can’t be blocked this turn.
1/1
 C 
Creature — Human Rogue
Companionship — CB09 Freindly Rogue has deathtouch and lifelink as long as you control another Human or Rogue.
3/2
 C 
Creature — Bird
Flying
1/1
{w}{u}
 
 C 
Instant
 C 
Creature — Merfolk Rogue
CZ02 placeholder can’t be blocked. When CZ02 placeholder enters the battlefield, target opponent reveals his or her hand and you choose a nonland card from it. Exile that card until CZ02 placeholder leaves the battlefield.
2/2
 C 
Creature — Goblin Berserker
Masochism 2 (If you lost life this turn, this creature enters the battlefield with two +1/+1 counters on it.)
1/1
 C 
Creature — Kithkin Cleric
When CW03 Healer Kithkin enters the battlefield, gain three life.
1/1
{1}{g}{g}
 
 C 
Creature — Elf Knight
Trample
3/2
 C 
Creature — Shapeshifter
Changeling (This card is every creature type at all times.) Trample 1R: CR09 Ball O’ Shifting gets +1/+0 until end of turn. At the beginning of the next end step, sacrifice it.
5/1
Island
 
 B 
Basic Land – Island

RL08 Bloodfield Pasture (rare)
UG01 Token maker (uncommon)
UA01 Violent leaf (uncommon)
UG05 Tribal Lord Shaman (uncommon)
CB02 Prowler (common)
CU04 Tunnel maker (common)
CB09 Freindly Rogue (common)
CU01 Moontail hawk (common)
CZ08 (common)
CZ02 placeholder (common)
CR02 Masochistic Bear (common)
CW03 Healer Kithkin (common)
CG06 (common)
CR09 Ball O’ Shifting (common)
Island (basic)