Duskrine: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Instant
Choose one — • Destroy target artifact. • Destroy target land.
 
 R 
Land
As RL02 Lunar Ravine enters the battlefield, you may discard a card. If you don’t, RL02 Lunar Ravine enters the battlefield tapped. T: Add U or B to your mana pool.
 U 
Creature — Goblin Berserker
T: Target creature attacks this turn if able.
1/1
 U 
Creature — Goblin Shaman
Haste 2R, Sacrifice UR03 Tree Arsonist: Forests you control gain “T: This creature deals one damage to target creature or player” until end of turn.
2/1
 U 
Creature — Treefolk Shaman
Shaman spells you cast cost 1 less to cast. Other Shamans you control get +1/+1. You may have Shamans you control assign their combat damage as though they weren’t blocked.
2/2
 C 
Instant — Beserker Shaman
Target creature gains first strike until end of turn. If that creature is a Shaman or Berserker, put a +1/+1 counter on it.
Those in touch with the mystical spirits are blessed in magical ways.
 C 
Creature — Elf Knight
When CG04 Naturalize bear enters the battlefield, you may destroy target artifact or enchantment.
2/2
 C 
Instant
Counter target spell. You gain life equal to it’s converted mana cost.
 C 
Sorcery
Destroy target creature with flying.
 C 
Sorcery
Exile target creature. You may gain life equal to it’s toughness.
 C 
Creature — Kithkin Shaman
Whenever CR03 Tribal Pinger or another Shaman enters the battlefield under your control, CR03 Tribal Pinger deals one damage to target creature.
1/1
 C 
Creature — Kithkin Cleric
When CW03 Healer Kithkin enters the battlefield, gain three life.
1/1
 C 
Sorcery
Choose one — • Scry 4 (To scry 4, look at the top four cards of your library. Put any number of them on the bottom of your library in any order and the rest on top in any order.) • Draw a card.
 C 
Artifact
T: Add a charge counter to CA02 (Disk Of Harmony). T, Remove a charge counter from CA02 (Disk Of Harmony): Tap or untap target creature or artifact.
Forest
 
 B 
Basic Land – Forest

CR14 Vandalize (common, foil)
RL02 Lunar Ravine (rare)
UR02 Taunting Goblin (uncommon)
UR03 Tree Arsonist (uncommon)
UG05 Tribal Lord Shaman (uncommon)
CR12 Cccombat trick! (common)
CG04 Naturalize bear (common)
CU10 Life counter (common)
CG14 (Plummet) (common)
CW16 Swords to Healing (common)
CR03 Tribal Pinger (common)
CW03 Healer Kithkin (common)
CU16 (Consider) (common)
CA02 (Disk Of Harmony) (common)
Forest (basic)