Duskrine: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
As RL02 Lunar Ravine enters the battlefield, you may discard a card. If you don’t, RL02 Lunar Ravine enters the battlefield tapped. T: Add U or B to your mana pool.
 U 
Enchantment — Aura
Enchant creature Creatures with power less than enchanted creature can’t attack.
 U 
Creature — Goblin Shaman
Tap an untapped Shaman you control: Target creature gains haste and trample until end of turn.
2/1
 U 
Creature — Shapeshifter
Changeling (This card is every creature type at all times.) Companionship — UW11 Serra Shapeshifter has flying and vigilance as long as you control a creature that shares a type with it.
4/4
 C 
Creature — Kithkin Berserker
Trample, Masochism 2 (If you lost life this turn, this creature enters the battlefield with two +1/+1 counters on it.)
2/2
{1}{g}{g}
 
 C 
Creature — Elf Knight
Trample
3/2
 C 
Sorcery
Return target creature to it’s owners hand. Draw a card.
 C 
Enchantment — Aura
Enchant creature Enchanted creature gets +3/+0 and can’t be blocked except by two or more creatures. At the beginning of your upkeep, you lose one life.
 C 
Creature — Bird
Flying
1/1
{g}
 
 C 
Enchantment — Aura
 C 
Creature — Shapeshifter
Changeling (This card is every creature type at all times.) Trample 1R: CR09 Ball O’ Shifting gets +1/+0 until end of turn. At the beginning of the next end step, sacrifice it.
5/1
 C 
Creature — Human Cleric
DefenderWhen CW04 Wall of cantriping enters the battlefield, you may draw a card.
1/3
 C 
Artifact
T: Add a charge counter to CA02 (Disk Of Harmony). T, Remove a charge counter from CA02 (Disk Of Harmony): Tap or untap target creature or artifact.
 C 
Creature — Elf Rogue
Prowl 2U (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Elf or Rogue.) CU06 Master thief can’t be blocked. When CU06 Master thief enters the battlefield, if its prowl cost was paid, draw a card.
3/1
Forest
 
 B 
Basic Land – Forest

RL02 Lunar Ravine (rare)
UW02 Quell the Masses (uncommon)
UR01 (Shaman of Speed) (uncommon)
UW11 Serra Shapeshifter (uncommon)
CR05 The Hulk (common)
CG06 (common)
CU15 bounce (common)
CB10 Violent Skills (common)
CU01 Moontail hawk (common)
CG12 (common)
CR09 Ball O’ Shifting (common)
CW04 Wall of cantriping (common)
CA02 (Disk Of Harmony) (common)
CU06 Master thief (common)
Forest (basic)