Duskrine: Virtual Booster

Duskrine: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Instant
Prevent all damage dealt to you this turn. Put two 1/1 green Saproling creature token onto the battlefield.
 
 R 
Land
As RL04 Bloodfire Forest enters the battlefield, you may discard a card. If you don’t, RL04 Bloodfire Forest enters the battlefield tapped. T: Add R or G to your mana pool.
 U 
Creature — Human Shaman
At the beginning of the end step, if a Saproling entered the battlefield this turn, put a 1/1 green Saproling creature token onto the battlefield.
1/1
 U 
Creature — Kithkin Knight
First Strike. Lifelink.
2/2
 U 
Enchantment
Creatures get -2/-0.
 C 
Artifact
T: Add a charge counter to CA02 (Disk Of Harmony). T, Remove a charge counter from CA02 (Disk Of Harmony): Tap or untap target creature or artifact.
 C 
Instant — Beserker Shaman
Target creature gains first strike until end of turn. If that creature is a Shaman or Berserker, put a +1/+1 counter on it.
Those in touch with the mystical spirits are blessed in magical ways.
 C 
Instant
Tap target creature. It doesn’t untap during it’s controllers next untap step.
 C 
Creature — Kithkin Cleric
CW01 Goldmeadow Squire can’t attack alone.W, T: Tap target creature.
A knights armor doesn’t shine itself.
1/1
 C 
Creature — Goblin Berserker
Haste T: CR01 Pinger deals 1 damage to target creature and 1 damage to you.
0/1
 C 
Instant
Exile target permanent, then return it to the battlefield under it’s owners control.
 C 
Sorcery
Choose one — • Scry 4 (To scry 4, look at the top four cards of your library. Put any number of them on the bottom of your library in any order and the rest on top in any order.) • Draw a card.
{1}{g}{g}
 
 C 
Creature — Elf Knight
Trample
3/2
 C 
Creature — Elf Shaman
When CG10 Token maker enters the battlefield, put three 1/1 green Saproling creature tokens into play.
2/2
Forest
 
 B 
Basic Land – Forest

CG13 Fog token maker (common, foil)
RL04 Bloodfire Forest (rare)
UG01 Token maker (uncommon)
UW03 Knight of Meadowgrain (uncommon)
UU04 Pillow (uncommon)
CA02 (Disk Of Harmony) (common)
CR12 Cccombat trick! (common)
CU12 Hush little baby (common)
CW01 Goldmeadow Squire (common)
CR01 Pinger (common)
CW15 Flicker (common)
CU16 (Consider) (common)
CG06 (common)
CG10 Token maker (common)
Forest (basic)