Duskrine: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
As RL04 Bloodfire Forest enters the battlefield, you may discard a card. If you don’t, RL04 Bloodfire Forest enters the battlefield tapped. T: Add R or G to your mana pool.
 U 
Enchantment — Aura
Enchant creature Creatures with power less than enchanted creature can’t attack.
 U 
Enchantment
Whenever a creature attacks you or a planeswalker you control it gets -X/-0 where X is the number of attacking creatures.
 U 
Creature — Elf Shaman
1G, T: UG03 (Violent elf) fights target creature. (Each deals damage equal to its power to the other.)
Not all elves are peaceful.
2/2
{u}
 
 C 
Sorcery
 C 
Instant
Prevent all damage dealt to you this turn. Put two 1/1 green Saproling creature token onto the battlefield.
 C 
Creature — Treefolk Shaman
T: Add R to your mana pool.
1/1
 C 
Instant — Beserker Shaman
Target creature gains first strike until end of turn. If that creature is a Shaman or Berserker, put a +1/+1 counter on it.
Those in touch with the mystical spirits are blessed in magical ways.
 C 
Creature — Human Rogue
Companionship — CB09 Freindly Rogue has deathtouch and lifelink as long as you control another Human or Rogue.
3/2
 C 
Creature — Goblin Berserker
Haste T: CR01 Pinger deals 1 damage to target creature and 1 damage to you.
0/1
 C 
Creature — Human Cleric
First strikeU, Sacrifice CW08 Cycle of sacers: Draw a card.
2/2
 C 
Creature — Merfolk Rogue
CZ02 placeholder can’t be blocked. When CZ02 placeholder enters the battlefield, target opponent reveals his or her hand and you choose a nonland card from it. Exile that card until CZ02 placeholder leaves the battlefield.
2/2
 C 
Creature — Elf Rogue
Prowl 1U (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Elf or Rogue.) Whenever CU03 Scroll elf deals combat damage to an opponent, you may draw a card.
1/3
 C 
Sorcery
Exile target creature. You may gain life equal to it’s toughness.
Plains
 
 B 
Basic Land – Plains

RL04 Bloodfire Forest (rare)
UW02 Quell the Masses (uncommon)
UU03 pillow (uncommon)
UG03 (Violent elf) (uncommon)
CU14 (common)
CG13 Fog token maker (common)
CG01 Mana Dork (common)
CR12 Cccombat trick! (common)
CB09 Freindly Rogue (common)
CR01 Pinger (common)
CW08 Cycle of sacers (common)
CZ02 placeholder (common)
CU03 Scroll elf (common)
CW16 Swords to Healing (common)
Plains (basic)