Duskrine: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Imprint — When RA01 Shapeshifters blade enters the battlefield, you may exile a creature card from a graveyard. Equipped creature is a copy of the exiled creature. Equip X; X is the converted mana cost of the exiled card.
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Flash Cleric spells you cast cost 1 less to cast and can be cast as though they had flash. Other Clerics you controls get +1/+1
2/2
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T: Add W or U to your mana pool. 1WU, T, Return any number of permanents you control to their owner’s hands.
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T: Add R or G to your mana pool. 1RG, T, Sacrifice UA01 Violent leaf: Target creature you control fights another target creature.
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Target creature gets +3/+3 and gains trample until end of turn. Infuse (When this spell resolves, exile this spell infused on a creature you control. That creature gains “T: Cast a copy of this spell” You still pay the mana cost of the spell to cast it.)
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Trample 4W, Sacrifice CG08 (FATTY): Distribute three +1/+1 counters among creatures you control.
6/5
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Trample, Masochism 2 (If you lost life this turn, this creature enters the battlefield with two +1/+1 counters on it.)
2/2
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Flying
1/1
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Choose one — • Counter target spell unless it’s controller pays 2. If combat damage was dealt this turn, counter it instead. • Return target creature to it’s owners hand.
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Masochism 3 (If you lost life this turn, this creature enters the battlefield with three +1/+1 counters on it.)
Only through pain can you know your true power.
3/3
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First strike 3G, Sacrifice CR08 Cycle of saccers: Put three 1/1 green Saproling creature tokens onto the battlefield.
3/2
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Companionship — CW10 Lifegain cleric has “Whenever CW10 Lifegain cleric blocks, you may gain 6 life”, as long as you control another Human or Cleric.
2/4
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Put a 4/4 red and green Giant Warrior creature token with haste onto the battlefield. Exile it at the beginning of the next end step. Infuse (When this spell resolves, exile this spell infused on a creature you control. That creature gains “T: Cast a copy of this spell” You still pay the mana cost of the spell to cast it.)
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RA01 Shapeshifters blade
(rare)
UU05 Tribal lord, Cleric
(uncommon)
UA03 Bouncing rock
(uncommon)
UA01 Violent leaf
(uncommon)
CG15 Pump spell with infuse
(common)
CG08 (FATTY)
(common)
CR05 The Hulk
(common)
CU01 Moontail hawk
(common)
CU11 Not right now
(common)
CB08 sadistic brute
(common)
CR08 Cycle of saccers
(common)
CB03
(common)
CW10 Lifegain cleric
(common)
CZ07 Giant maker
(common)
Island
(basic)



