Duskrine: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
Destroy target creature or planeswalker, then counter all activated or triggered abilities with that permanent as its source.
 U 
Creature — Shapeshifter
Changeling (This card is every creature type at all times.) Companionship — UW11 Serra Shapeshifter has flying and vigilance as long as you control a creature that shares a type with it.
4/4
 U 
Creature — Goblin Shaman
Tap an untapped Shaman you control: Target creature gains haste and trample until end of turn.
2/1
 U 
Artifact
T: Add W or U to your mana pool. 1WU, T, Return any number of permanents you control to their owner’s hands.
 C 
Enchantment — Aura
Enchant creature Enchanted creature can’t attack or block unless its controller pays 3. Activated abilities of enchanted creature can’t be activated unless its controller pays 3.
 C 
Creature — Kithkin Cleric
CW01 Goldmeadow Squire can’t attack alone.W, T: Tap target creature.
A knights armor doesn’t shine itself.
1/1
 C 
Creature — Human Cleric
When RW03 False Prophet dies, exile all creatures.
2/2
{g}{w}
 
 C 
Creature — Medium
{u}
 
 C 
Sorcery
 C 
Creature — Merfolk Cleric
When CU05 Anestetholigist enters the battlefield, tap target creature an opponent controls. That creature doesn’t untap during its controller’s next untap step.
2/2
{b}
 
 C 
Instant
Discard
 C 
Sorcery
Creatures you control gain trample and haste until end of turn. Infuse (When this spell resolves, exile this spell infused on a creature you control. That creature gains “T: Cast a copy of this spell” You still pay the mana cost of the spell to cast it.)
 C 
Creature — Kithkin Berserker
Trample, Masochism 2 (If you lost life this turn, this creature enters the battlefield with two +1/+1 counters on it.)
2/2
 C 
Creature — Goblin Shaman
First strike 3G, Sacrifice CR08 Cycle of saccers: Put three 1/1 green Saproling creature tokens onto the battlefield.
3/2
Forest
 
 B 
Basic Land – Forest

RZ01 Assassin’s Strike (rare)
UW11 Serra Shapeshifter (uncommon)
UR01 (Shaman of Speed) (uncommon)
UA03 Bouncing rock (uncommon)
CZ10 arrest (common)
CW01 Goldmeadow Squire (common)
RW03 False Prophet (common)
CZ05 (common)
CU14 (common)
CU05 Anestetholigist (common)
CB13 (common)
CR16 Team pump (common)
CR05 The Hulk (common)
CR08 Cycle of saccers (common)
Forest (basic)