Duskrine: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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As RL02 Lunar Ravine enters the battlefield, you may discard a card. If you don’t, RL02 Lunar Ravine enters the battlefield tapped. T: Add U or B to your mana pool.
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Enchant creature Creatures with power less than enchanted creature can’t attack.
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Tap an untapped Shaman you control: Target creature gains haste and trample until end of turn.
2/1
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Changeling (This card is every creature type at all times.) Companionship — UW11 Serra Shapeshifter has flying and vigilance as long as you control a creature that shares a type with it.
4/4
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Trample, Masochism 2 (If you lost life this turn, this creature enters the battlefield with two +1/+1 counters on it.)
2/2
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Trample
3/2
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Return target creature to it’s owners hand. Draw a card.
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Enchant creature Enchanted creature gets +3/+0 and can’t be blocked except by two or more creatures. At the beginning of your upkeep, you lose one life.
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Flying
1/1
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Changeling (This card is every creature type at all times.) Trample 1R: CR09 Ball O’ Shifting gets +1/+0 until end of turn. At the beginning of the next end step, sacrifice it.
5/1
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DefenderWhen CW04 Wall of cantriping enters the battlefield, you may draw a card.
1/3
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T: Add a charge counter to CA02 (Disk Of Harmony). T, Remove a charge counter from CA02 (Disk Of Harmony): Tap or untap target creature or artifact.
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Prowl 2U (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Elf or Rogue.) CU06 Master thief can’t be blocked. When CU06 Master thief enters the battlefield, if its prowl cost was paid, draw a card.
3/1
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RL02 Lunar Ravine
(rare)
UW02 Quell the Masses
(uncommon)
UR01 (Shaman of Speed)
(uncommon)
UW11 Serra Shapeshifter
(uncommon)
CR05 The Hulk
(common)
CG06
(common)
CU15 bounce
(common)
CB10 Violent Skills
(common)
CU01 Moontail hawk
(common)
CG12
(common)
CR09 Ball O’ Shifting
(common)
CW04 Wall of cantriping
(common)
CA02 (Disk Of Harmony)
(common)
CU06 Master thief
(common)
Forest
(basic)





