Duskrine: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Draw a card. If you didn’t lose life this turn, you lose 2 life. At the beginning of your upkeep, you may return RB03 Reoccuring Cantrip from your graveyard to your hand.
 U 
Artifact Creature — Golem
When this enters the battlefield, choose a creature type. Whenever this blocks or becomes blocked by a creature of the chosen type, this gets +1/+1 until end of turn.
2/2
 U 
Enchantment
Whenever a creature attacks you or a planeswalker you control it gets -X/-0 where X is the number of attacking creatures.
 U 
Creature — Kithkin Knight
Flash Whenever UW08 Savior bear enters the battlefield, blocked creatures you control gain indestructible until end of turn.
2/2
 C 
Enchantment — Aura
Enchant creatureEnchanted creature has lifelink as long as it’s a Knight or Cleric. Otherwise, enchanted creature can’t attack or block. At the beginning of your upkeep, you may gain 1 life.
 C 
Instant
Target creature gets +3/+3 and gains trample until end of turn. Infuse (When this spell resolves, exile this spell infused on a creature you control. That creature gains “T: Cast a copy of this spell” You still pay the mana cost of the spell to cast it.)
 C 
Instant
Counter target spell. You gain life equal to it’s converted mana cost.
 C 
Creature — Goblin Berserker
Haste T: CR01 Pinger deals 1 damage to target creature and 1 damage to you.
0/1
 C 
Creature — Elf Shaman
G, T, Sacrifice CG02 (Land tutor): Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library.
2/2
 C 
Creature — Human Berserker
Haste Masochism 3 (If you lost life this turn, this creature enters the battlefield with three +1/+1 counters on it.)
3/1
 C 
Creature — Kithkin Berserker
Double strike CR07 Double speed bear attacks each turn if able
2/2
 C 
Sorcery
Choose one — • Scry 4 (To scry 4, look at the top four cards of your library. Put any number of them on the bottom of your library in any order and the rest on top in any order.) • Draw a card.
 C 
Creature — Kithkin Knight
FlashVigilance
2/2
 C 
Creature — Human Rogue
CB07 Cycle of saccers can’t be blocked except by two or more creatures. 2R, Sacrifice CB07 Cycle of saccers: Gain control of target creature until end of turn. It gains haste. Untap it.
3/2
Plains
 
 B 
Basic Land – Plains

RB03 Reoccuring Cantrip (rare)
UA07 Robo-Racist (uncommon)
UU03 pillow (uncommon)
UW08 Savior bear (uncommon)
CW12 Recombent Bliss (common)
CG15 Pump spell with infuse (common)
CU10 Life counter (common)
CR01 Pinger (common)
CG02 (Land tutor) (common)
CZ03 placeholder (common)
CR07 Double speed bear (common)
CU16 (Consider) (common)
CW09 Speed vig dude (common)
CB07 Cycle of saccers (common)
Plains (basic)