Duskrine: Virtual Booster
| Duskrine: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
As RL08 Bloodfield Pasture enters the battlefield, you may discard a card. If you don’t, RL08 Bloodfield Pasture enters the battlefield tapped. T: Add W or B to your mana pool.
|
At the beginning of the end step, if a Saproling entered the battlefield this turn, put a 1/1 green Saproling creature token onto the battlefield.
1/1
|
Target creature gets -1/-1 until end of turn. Destroy that creature instead if you have been damaged this turn.
|
1G, T: UG03 (Violent elf) fights target creature. (Each deals damage equal to its power to the other.)
Not all elves are peaceful.
2/2
|
Exile target creature. You may gain life equal to it’s toughness.
|
|
|
Whenever CR03 Tribal Pinger or another Shaman enters the battlefield under your control, CR03 Tribal Pinger deals one damage to target creature.
1/1
|
Masochism 3 (If you lost life this turn, this creature enters the battlefield with three +1/+1 counters on it.)
Only through pain can you know your true power.
3/3
|
Companionship — CW07 Flying Knight has flying as long as you control another Human or Knight.
3/1
|
Prowl B (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Treefolk or Rogue.)
2/2
|
|
UR05 Tribal Lord Berserker can’t be blocked except by two or more creatures Berserker spells you cast cost 1 less to cast. Berserker’s you control get +1/+1 and can’t be blocked except by two or more creatures.
2/2
|
Target creature gains first strike until end of turn. If that creature is a Shaman or Berserker, put a +1/+1 counter on it.
Those in touch with the mystical spirits are blessed in magical ways.
|
Prevent all damage dealt to you this turn. Put two 1/1 green Saproling creature token onto the battlefield.
|
2U, T: Target creature can’t be blocked this turn.
1/1
|
|
RL08 Bloodfield Pasture
(rare)
UG01 Token maker
(uncommon)
CB12 Kill spell
(uncommon)
UG03 (Violent elf)
(uncommon)
CW16 Swords to Healing
(common)
CZ04
(common)
CR03 Tribal Pinger
(common)
CB08 sadistic brute
(common)
CW07 Flying Knight
(common)
CB02 Prowler
(common)
UR05 Tribal Lord Berserker
(common)
CR12 Cccombat trick!
(common)
CG13 Fog token maker
(common)
CU04 Tunnel maker
(common)
Island
(basic)





