Duskrine: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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If damage would be dealt to RB02 Street Urchin, put that many -1/-1 counters on it instead. BB, Pay 1 life: Put a -1/-1 counter on RB02 Street Urchin, then draw a card.
“Spare some change?”
2/8
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1G, T: UG03 (Violent elf) fights target creature. (Each deals damage equal to its power to the other.)
Not all elves are peaceful.
2/2
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T: Add R or G to your mana pool. 1RG, T, Sacrifice UA01 Violent leaf: Target creature you control fights another target creature.
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T: Add W or U to your mana pool. 1WU, T, Return any number of permanents you control to their owner’s hands.
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Enchant creature Enchanted creature can’t attack or block unless its controller pays 3. Activated abilities of enchanted creature can’t be activated unless its controller pays 3.
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Enchant creatureEnchanted creature has lifelink as long as it’s a Knight or Cleric. Otherwise, enchanted creature can’t attack or block. At the beginning of your upkeep, you may gain 1 life.
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Destroy target non-Rogue creature.
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Companionship — CW02 Totally not a squire has first strike as long as you control another Human or Knight.
1/2
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Put a 4/4 red and green Giant Warrior creature token with haste onto the battlefield. Exile it at the beginning of the next end step. Infuse (When this spell resolves, exile this spell infused on a creature you control. That creature gains “T: Cast a copy of this spell” You still pay the mana cost of the spell to cast it.)
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Changeling (This card is every creature type at all times.) Trample 1R: CR09 Ball O’ Shifting gets +1/+0 until end of turn. At the beginning of the next end step, sacrifice it.
5/1
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Trample, Masochism 2 (If you lost life this turn, this creature enters the battlefield with two +1/+1 counters on it.)
2/2
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Prowl 1U (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Elf or Rogue.) Whenever CU03 Scroll elf deals combat damage to an opponent, you may draw a card.
1/3
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UR05 Tribal Lord Berserker can’t be blocked except by two or more creatures Berserker spells you cast cost 1 less to cast. Berserker’s you control get +1/+1 and can’t be blocked except by two or more creatures.
2/2
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RB02 Street Urchin
(rare)
UG03 (Violent elf)
(uncommon)
UA01 Violent leaf
(uncommon)
UA03 Bouncing rock
(uncommon)
CU14
(common)
CZ10 arrest
(common)
CW12 Recombent Bliss
(common)
CB11 Spring the Trap
(common)
CW02 Totally not a squire
(common)
CZ07 Giant maker
(common)
CR09 Ball O’ Shifting
(common)
CR05 The Hulk
(common)
CU03 Scroll elf
(common)
UR05 Tribal Lord Berserker
(common)
Forest
(basic)





