Duskrine
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Mechanics | Skeleton |
Showing 14 of 14 Multicolour cards
Go to section: White (26) Blue (23) Black (19) Red (24) Green (22) Multicolour (14) Artifact (11) Land (10)
Show rarities: C U R M
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Enchant creature Enchanted creature can’t attack or block unless its controller pays 3. Activated abilities of enchanted creature can’t be activated unless its controller pays 3.
CZ02 placeholder can’t be blocked. When CZ02 placeholder enters the battlefield, target opponent reveals his or her hand and you choose a nonland card from it. Exile that card until CZ02 placeholder leaves the battlefield.
2/2
Destroy target creature or planeswalker, then counter all activated or triggered abilities with that permanent as its source.
Haste Masochism 3 (If you lost life this turn, this creature enters the battlefield with three +1/+1 counters on it.)
3/1
CZ09 blighting deals 3 damage to target creature. Each opponent discards two cards.
Take an extra turn after this one. Target player controls you during that turn. You control target player during that player’s next turn. Exile MZ01 Trading Faces.
Put a 4/4 red and green Giant Warrior creature token with haste onto the battlefield. Exile it at the beginning of the next end step. Infuse (When this spell resolves, exile this spell infused on a creature you control. That creature gains “T: Cast a copy of this spell” You still pay the mana cost of the spell to cast it.)
2R/G, T: Put a token that’s a copy of target basic land onto the battlefield. Use this ability only as a sorcery
2/1
Lifelink 1, Sacrifice CZ01 placeholder: Exile target enchantment or artifact
2/2
If more than 5 damage would be dealt to a knight, prevent that damage.
Go to section: White (26) Blue (23) Black (19) Red (24) Green (22) Multicolour (14) Artifact (11) Land (10)
Show rarities: C U R M
Duskrine: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton |