Jyhelm Flourishing : Recent Activity
Jyhelm Flourishing : Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics |
Recent updates to Jyhelm Flourishing : (Generated at 2024-05-09 05:08:01)
Jyhelm Flourishing : Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics |
Recent updates to Jyhelm Flourishing : (Generated at 2024-05-09 05:08:01)
Ugh, yeah - this and something else die in combat, so I can't regenerate this? That's just annoying.
Odd timing on that second ability. I think many new players would play it incorrectly with a response similar to "And now that my insect has died in combat, I can regenerate Animated Husk and put him back on the battlefield". Regeneration is rarely understood by new players... maybe reminder text? Or uncommon?
He'd be a fun general.
Wocka Wocka! Mashup: the Gathering randomly selected this card on Multiverse, and now it's one half the inspiration for the card Alaborn Drill Sergeant!
Suggested templating: "Put two +1/+1 counters on each creature you control" (as per Stand Together and Ajani Goldmane), and "Destroy each creature with a -1/-1 counter on it. For each creature destroyed in this way, put a +1/+1 counter on each creature you control."
And that is now a nice Planeswalker. Nice ultimate, nice + ability, nice middle ability. I might perhaps suggest the first ability should say "on up to one target creature" as otherwise you can't level her up on an empty board, and it hurts to do so if the opponent has no creatures or their only creatures are hexproof or prot-black.
It does have the unfortunate trait that it'd be virtually impossible for Wizards to print with their current policies, because it deals with both -1/-1 and +1/+1 counters. But I've always thought that policy was slightly excessive anyway, so for a custom set this is fine.
I don't think you need to have only the creatures with +1/+1 counters on them be the ones that gains +1/+1 in the Ultimate. I know that there's a desire to tie it all together, but, with it, when this card ultimates it could kill two creatures and do nothing else. Like you said... not very impressive. At least if the bonus went to all your creatures, regardless of whether the second ability has been activated, it would feel more "Ultimate".
Anyhow, while I appreciate Planeswalkers that read like a book, Planeswalkers that tell you what you should be doing can be unfun to play with. I think these cards work better when the -X is at odds with the ultimate.
I feel like the first two abilities are fine, but looking back I'm unsure if the third is underwhelming. At least I feel that colorwise I have her nailed on the head (flavorfully Lili only makes a brief appearance when requested by peer Rok-Byn).
dude: I think the meaning is pretty clear in his design. The editing team would tidy it up to match current templating, but it's okay for people to use Multiverse to design cards even if they're not trying to precisely match the current templating standards.
How about "Enchanted creature can't attack and loses all abilities other than activated abilities."
If you want to make the card interesting (as opposed to a red Dark Banishing that is both very powerful and has words it doesn't need), try only 1 damage per tapped land. It's good like that, especially as an instant.
jmgiarepy's version is like Underworld Dreams as an artifact. Seems fair. More fun with Forced Fruition, too.
Going off on a tangent myself, all this talk has inspired a variant of my one with: Artifact ,: Target Player draws a card and loses 2 life.
you can either use it on yourself (very black) or use it to whittle down an opponent - basically a reuseable slightly less powerful Sign in Blood. Costs aren't final.
There are times when I go off on a tangent, and I start designing my own cards based on someone's idea, instead of helping them to see their own vision. That being said, if we smelted this card down and rehammered it out, this version seems pretty cool:
Artifact
Whenever a player draws a card, ~ deals 1 damage to that player.