Battle for Farthen Dûr
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Limited Archetypes |
Showing 35 of 35 Black cards
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Show rarities: C U R M
As an additional cost to cast At Any Cost, pay life equal to your starting life total and sacrifice six creatures.
You win the game.
You win the game.
Sacrifice Blaspheming Necromancer: Return target creature card from your graveyard to your hand.
Illus. Uwe Jarling
1/1
Target creature gets -3/-3 until end of turn. When that creature dies this turn, you gain 2 life.
When Cavern Scout enters the battlefield, you may reveal an Urgal card from your hand. If you do, target opponent loses 2 life.
1/1
As an additional cost to cast Cavern-Dweller's Greed, sacrifice a land.
Draw three cards.
Draw three cards.
Destroy target creature. It can't be regenerated.
Target creature gets +1/+1 and gains deathtouch until end of turn.
Sacrifice a land: Target player loses 3 life.
1/2
First Strike, Deathtouch
Whenever Deathblow Kull deals combat damage to a player, that player loses half his or her life, rounded down.
Whenever Deathblow Kull deals combat damage to a player, that player loses half his or her life, rounded down.
1/4
Deathtouch
Bloodhunt (Whenever a creature attacks you, if Deathcry Raider is in your hand, you may pay . If you do, put Deathcry Raider onto the battlefield and put a +1/+1 counter on it.)
Bloodhunt (Whenever a creature attacks you, if Deathcry Raider is in your hand, you may pay . If you do, put Deathcry Raider onto the battlefield and put a +1/+1 counter on it.)
3/3
Deathtouch, Menace
3/3
Target player discards a card and loses 1 life.
First strike, deathtouch
, : Destroy target white or green creature.
Whenever a creature blocks or becomes blocked by Durza Lightbane, that creature's controller loses 3 life.
, : Destroy target white or green creature.
Whenever a creature blocks or becomes blocked by Durza Lightbane, that creature's controller loses 3 life.
Illus. Leonid Kozienko
5/4
Protection from white
2/2
Destroy target blocked creature.
Indestructible
Whenever an opponent casts a spell, that player loses 2 life.
Whenever an opponent casts a spell, that player loses 2 life.
4/4
Menace
Illus. kunkka
2/2
Enchant creature
Enchanted creature gets +2/+0 and has "When this creature dies, draw a card."
Enchanted creature gets +2/+0 and has "When this creature dies, draw a card."
Bloodhunt (Whenever an opponent casts a creature spell, if Kull Invader is in your hand, you may pay and reveal it. If you do, put Kull Invader onto the battlefield and put a +1/+1 counter on it.)
2/2
Whenever Kull Mauler attacks, defending player sacrifices a creature.
4/2
Enchant non-Rider creature
Enchanted creature gets -3/-3.
Enchanted creature gets -3/-3.
When Muttering Deep-Dweller enters the battlefield, sacrifice it unless a land card is in your graveyard.
3/2
Whenever a creature you control dies this turn, return it to the battlefield tapped with a +1/+1 counter on it and you lose 2 life.
Sacrifice any number of lands, then draw cards equal to the number of land cards in your graveyard.
Some dwarves, the Deep Dwellers, have chosen to renounce the surface of Alagaësia entirely, living in dark caverns under the Beor mountains.
Target player loses life equal to the number of creature cards in all graveyards.
Illus. Anneth Lagamo
Deathtouch
1/3
Whenever a creature enters the battlefield under your control, if it's not your turn, target player discards two cards.
Target player discards a card and loses 1 life.
Enchant creature
Whenever enchanted creature attacks or blocks, its controller loses 5 life and sacrifices each other creature he or she controls.
, Pay 3 life: Enchanted creature attacks this turn if able.
Whenever enchanted creature attacks or blocks, its controller loses 5 life and sacrifices each other creature he or she controls.
, Pay 3 life: Enchanted creature attacks this turn if able.
Creatures you control that entered the battlefield this turn gain deathtouch until end of turn.
Menace, Deathtouch
2/1
Menace
Urgal Swarm's power and toughness are each equal to the number of Urgals you control.
Whenever Urgal Swarm attacks, put a 2/1 black Urgal creature token onto the battlefield tapped and attacking.
Urgal Swarm's power and toughness are each equal to the number of Urgals you control.
Whenever Urgal Swarm attacks, put a 2/1 black Urgal creature token onto the battlefield tapped and attacking.
*/*
Creatures you control get +1/+1 and gain menace until end of turn.
Whenever Urû'baen Noble blocks or becomes blocked by a Townsfolk creature, destroy that creature.
2/2
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Show rarities: C U R M
Battle for Farthen Dûr: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Limited Archetypes |
When Agent of the Twins dies, exile it and target player loses 2 life.