Battle for Farthen Dûr

Battle for Farthen Dûr by Samuel

260 cards in Multiverse

101 commons, 75 uncommons,
57 rares, 16 mythics, 11 tokens

1 token hybrid redgreen, 1 token red, 3 token white, 1 token hybrid whitegreen, 2 token black, 3 token green, 35 white,
35 blue, 35 black, 35 red, 35 green, 55 multicolour, 13 artifact, 6 land

66 comments total

The final set in the Eragon block!

Battle for Farthen Dûr: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Limited Archetypes

Cardset comments (4) | Add a comment on this cardset

The set creator would like to draw your attention to these comments:

On Battle for Farthen Dûr (reply):

If any art is miscredited or you would like your art removed, please comment.

On Battle for Farthen Dûr (reply):

Comments please!

Recently active cards: (all recent activity)

 M 
Instant
Up to three target creatures get +2/+2 and gain lifelink, vigilance, indestructible, and "Whenever this creature deals combat damage to a player, draw two cards" until end of turn.
1 comment
2017-04-10 07:23:26 by Vitenka
Arinthian2
 R 
Legendary Creature – Human Warrior
Haste
Whenever Murtagh Morzansson attacks, it deals 1 damage to target creature and 1 damage to you.
{r}: Murtagh gets +1/+0 until end of turn.
Illus. Daarken
4/2
635032492009179744
 U 
Enchantment
{3}{u}: Draw a card.
Illus. Dave Kendall
4/3
 C 
Instant
Put two 1/1 white Soldier creature tokens onto the battlefield.
Tap target land.
Skane7
 U 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+3 and has lifelink.
Illus. Greg Staples

Recent comments: (all recent activity)
On Valiant Charge:

Mmm.. I think there's some feel bad in vigilance needing to happen before you tap to attack; and the other stuff wanting to happen after blockers are declared.

Still, t'would seem to have legs.

On Battle for Farthen Dûr:

If any art is miscredited or you would like your art removed, please comment.

On Durza's Fall:

These seems better than white and blue normally get. Maybe if the controller got the spirits. White spot removal is always conditional, and blue's should leave the opponent with at least a different creature.

On Dwarven Doorwarden:

Dwarves seem red/green to me too, although some will appear in all colors.

  • RG Dwarves: Warriors, Berserkers, subjects of King Hrothgar
  • WR Dwarves: Rank-and-file soldiers, subjects of King Ajihad
  • RU Dwarves: Artificers, regardless of loyalty
  • GB Dwarves: Deep-Dwellers (dwarves who reject the surface world and live strange, cultish lives in the deepest tunnels under mountains)

Tronjheim has a weird dual-ruler situation in that it is the capital of the dwarven kingdom and thus ruled by the dwarf king Hrothgar, but it is also the central base for the Varden (rebels against Galbatorix) and thus some of its subjects owe their loyalty to Ajihad, including some dwarves who have pledged themselves to the rebellion.

On Dwarven Doorwarden:

Snow White and the Seven Dwarves, Dwarves? Hmm... even they seem Red/Green. Odd that Magic doesn't really do Gnomes, eh?

On Dwarven Doorwarden:

Green dwarf seems weird. Dwarves make sense in red (mountains) or white (community, smithing).

On At Any Cost:

I have no idea whether this card is broken or shit or somewhere in between. An effect like this needs serious playtesting.

On At Any Cost:

Now is it alright?

On At Any Cost:

Never mind. I missed that the life is equal to your starting total. That's a harder condition than I thought it was. I agree that it shouldn't be an instant; who would wait for their opponent's turn anyway?

On At Any Cost:

Do you think it's overpowered? Underpowered?

(All recent activity)
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