Battle for Farthen Dûr: Virtual Booster

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Limited Archetypes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Advisor
Lifelink
Whenever a nonwhite creature attacks, Arbiter of Justice deals 1 damage to that creature.
Illus. Terese Nielsen
2/4
 U 
Artifact
Creatures you control get +0/+1.
 U 
Enchantment
{3}{u}: Draw a card.
Illus. Dave Kendall
4/3
 U 
Artifact – Equipment
Equipped creature gets +1/+4.
Equip {2}
 C 
Instant
Put two 1/1 white Soldier creature tokens onto the battlefield.
Tap target land.
 C 
Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+0 and has "When this creature dies, draw a card."
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1 and has first strike.
Illus. David Hudnut
 C 
Enchantment – Aura
Enchant creature
Enchanted creature has hexproof.
 C 
Artifact – Equipment
Equipped creature gets +1/+1 as long as a land card is in your graveyard.
Equip {1}
 C 
Creature – Human Wizard
Whenever you cast an enchantment spell, scry 1.
Illus. Andrew Knaupp
0/2
 C 
Instant
Untap target creature.
Draw a card.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +4/+3 and has trample.
 C 
Creature – Dwarf Archer
Reach
2/3
Forest
 
 B 
Basic Land – Forest
 T 
Token Creature – Beast
3/3

Arbiter of Justice (rare)
Ironwrought Pillar (uncommon)
Archives of Tronjheim (uncommon)
Dwarf-Forged Armor (uncommon)
Block the Tunnels (common)
Act of Treason (common)
Infernal Scarring (common)
Warrior's Skill (common)
Sylvan Camouflage (common)
Miner's Helmet (common)
Mage of the Wandering Path (common)
Tactician's Insight (common)
Bestial Strength (common)
Urzhad Strongbow (common)
Forest (basic)
Beast (token)