Community Set: Xikera

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Mechanics | Skeleton

Showing all 67 cards

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Show rarities: C U R M

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 M 
Creature – Bird Mystic
Flying
Whenever an artifact enters the battlefield under your control, choose one—
• Scry 1.
• Draw a card.
• Search your library for an artifact card, shuffle your library, then put that card third from the top.
2/4
 C 
Creature – Griffin
Flying, Lifelink
1/3
3 comments
last 2015-02-09 08:04:56 by Alex
 R 
Creature – Dwarf Rebel
Flying, First Strike
Other Dwarf creatures you control get +1/+0 and have flying.
If the frail-winged vermin of this land will set themselves above us, we will show them who can truly fly higher.
2/2
{w}
 
 C 
Instant
Prevent all damage target spell would deal this turn. You gain life equal to the damage prevented this way.
Some Etori do not follow the path of the seeker or the scholar, choosing instead to guard the ancient treasures their kin discover.
 U 
Creature – Dwarf Rebel
First Strike
Longbeard Usurper gets +2/+1 for each legendary creature your opponents control.
2/1
 C 
Creature – Bird Advisor
Flying, Loresearch 2 (Whenever an artifact enters the battlefield under your control, look at the top two cards of your library, then you may put them back in any order.)
0/3
 R 
Creature – Bird Nomad
Flying, Loresearch 4 (Whenever an artifact enters the battlefield under your control, look at the top four cards of your library, then you may put them back in any order.)
{1}{u}{u}, {t}: Search your library for an artifact card, then shuffle your library and put that card in your library fourth from the top.
3/5
3 comments
last 2015-02-01 20:41:48 by Samuel
 R 
Sorcery
Destroy all nontoken creatures with power 3 or greater.
 R 
Creature – Bird Mystic
Flying, Hexproof
Other Bird creatures you control get +0/+1 and have hexproof.
The Silum pull the strings of this plane from their mountain sanctum. We will not let them manipulate us as well.
2/2
 U 
Creature – Bird Nomad
Flying
When Cloudwing Wanderer enters the battlefield, you may search your library for a legendary artifact, then shuffle your library and put that card on top.
1/4
1 comment
2015-02-02 10:52:56 by Alex
 R 
Enchantment
Hexproof
Play with the bottom card of your library revealed.
As long as the bottom card of your library is an artifact or enchantment card, you may play that card.
1 comment
2017-04-03 12:36:19 by Tahazzar
 M 
Planeswalker – Ilos
+1: Draw a card.
-2: Scry X, where X is the number of artifacts you control.
-7: Search your library for any number of artifact cards and put them into your hand.
3
 C 
Creature – Drake
Flying
2/3
4 comments
last 2017-04-04 08:11:48 by Tahazzar
 C 
Instant
Counter target spell unless its controller pays {3}.
The Silum will not tolerate any other race gaining too much power on the world they seek to control.
2 comments
last 2015-02-08 13:40:31 by Samuel
 M 
Creature – Human Wizard
Hexproof
Other Wizard creatures you control have hexproof.
Whenever you draw a card, you may tap or untap target target permanent you control, then you may tap or untap target permanent you don't control.
2/4
 R 
Creature – Human Wizard
Hexproof, Manipulate (Whenever this creature becomes tapped or untapped, you may do the same to target creature.)
{3}{b}, {t}: Tap up to 2 target creatures. You lose 3 life.
1/4
5 comments
last 2015-02-02 01:52:07 by Link
 C 
Creature – Human Wizard
Manipulate (Whenever this creature becomes tapped or untapped, you may do the same to target creature.)
2/5
 M 
Planeswalker – Ashiok
+1: Target player discards a card at random.
-X: Tap up to X target nonland permanents.
-7: You get an emblem with "At the beginning of your upkeep, each opponent discards a card and loses 2 life."
4
3 comments
last 2015-02-11 18:38:50 by Link
 R 
Creature – Insect Soldier
Deathtouch
Beetlebrood Infiltrator can't be blocked by creatures with power 3 or greater.
Swarm {1}{g} (Whenever this creature deals combat damage to a player, you may pay {1}{g}. If you do, put that many 1/1 black Insect creature tokens onto the battlefield.)
1/3
 C 
Creature – Snake
Deathtouch
1/3
1 comment
2017-04-03 08:45:38 by Tahazzar
 R 
Creature – Human Wizard
Sacrifice a creature: Regenerate target creature.
{1}{b}, Sacrifice a creature: Destroy target creature.
2/3
2 comments
last 2015-02-02 21:19:16 by Samuel
 U 
Creature – Human Wizard
Whenever an opponent discards a card, Diabolic Exploiter gets +1/+1 until end of turn.
2/4
 M 
Creature – Insect Soldier
Intimidate
Other Insect creatures you control get +1/+0.
General of the Swarms' power and toughness are each equal to the number of Insects you control.
Swarm {2} (Whenever this creature deals combat damage to a player, you may pay {2}. If you do, put that many 1/1 black Insect creature tokens onto the battlefield.)
*/*
 C 
Instant
Target creature gets -4/-4 until end of turn.
Xikerite assassins creep in the shadows, then rise up behind their victim, blotting out the sun's light in its final moments.
1 comment
2017-04-03 12:44:41 by Tahazzar
 R 
Creature – Human Wizard
Deathtouch
Other Wizard creatures you control have deathtouch.
There are those who would expose our plotting and leave us defenseless to the savagery of this plane. They must be removed swiftly and with no trace.
1/3
4 comments
last 2017-04-03 12:51:51 by Tahazzar
 C 
Creature – Insect
Swarm {2}{b} (Whenever this creature deals combat damage to a player, you may pay {2}{b}. If you do, put that many 1/1 black Insect creature tokens onto the battlefield.)
1/1
2 comments
last 2015-02-01 23:30:54 by Alex
 C 
Creature – Insect Assassin
Flying, Deathtouch
1/1
 R 
Creature – Beast
First Strike, Trample
Other Beast creatures you control get +1/+0 and have trample.
The other races of this world corrupt its earth and stone, crafting them into tall towers of desecration. We will not rest until their cities have been reduced to rubble and nature has reclaimed its bounty.
3/2
 U 
Creature – Beast
Savagery (Whenever a creature enters the battlefield under an opponent's control, you may have Deathclaw Gargantuan fight that creature and deal damage to you equal to its power.)
Deathclaw Gargantuan can't attack or block.
The scourge of the cliffs, it destroys all without preference.
10/3
3 comments
last 2015-02-02 01:37:17 by Link
 U 
Creature – Dwarf Rebel
{1}{r}: Target creature attacks this turn if able.
1/2
 R 
Creature – Dwarf Rebel
Haste
Revolt 1 (Whenever Flamebeard Usurper attacks, you may have up to one other target creature get +2/+0 until end of turn.)
1/1
10 comments
last 2015-02-07 02:08:18 by Samuel
 C 
Creature – Viashino Berserker
First Strike, Haste
2/1
1 comment
2017-04-03 08:40:07 by Tahazzar
 C 
Creature – Dwarf Soldier
First Strike, Revolt 2 (Whenever Greybeard Axe-Bearer attacks, you may have up to two other target creatures gain first strike until end of turn.)
2/1
4 comments
last 2017-04-03 12:39:37 by Tahazzar
 C 
Creature – Dwarf Berserker
Haste
2/2
 M 
Creature – Dwarf Rebel
First Strike, Haste
{2}{r}, {t}: Put a 1/1 red Dwarf creature token with haste onto the battlefield.
Attacking creatures you control get +2/+0 and have first strike as long as defending player controls a creature.
2/1
 C 
Instant
Add {r}{r}{r}{r}{r} to your mana pool.
Grathan warriors chant songs of anger, channeling their rage into rebellious strength.
1 comment
2017-04-03 08:41:05 by Tahazzar
 R 
Creature – Beast
Haste, Trample
Exile a land card from your hand: Add {r} to your mana pool.
Illus. Adi Granov
4/3
 C 
Creature – Wurm
Trample
4/4
 R 
Creature – Beast
Trample, Savagery (Whenever a creature enters the battlefield under an opponent's control, you may have Crag-Herd Rampager fight that creature and deal damage to you equal to its power.)
{3}{r}: Crag-Herd Rampagers gets +3/+0 until end of turn. Any player may activate this ability.
7/7
 M 
Creature – Beast
Haste, Trample
{3}{g}{g}{g}: Crasher Behemoth gets +X/+X until end of turn, where X is the number of lands you control.
6/4
 R 
Creature – Insect Shaman
{g}, Exile a creature card from your graveyard: Put a +1/+1 counter on Deadmarsh Beetle.
{g}, Remove a +1/+1 counter from Deadmarsh Beetle: Exile target creature card in a graveyard.
2/2
 R 
Creature – Insect Warrior
Deathtouch, Trample
Other Insect creatures you control get +1/+0 and have trample.
The dwarves wall themselves in the mountains, thinking their battlements will offer them refuge. We will throw our hordes at their ramparts until they inevitably break.
2/3
 U 
Creature – Insect Warrior
Whenever an Insect token enters the battlefield under your control, you may sacrifice it. If you do, put a +1/+1 counter on Ironshell Devourer
0/1
 C 
Instant
Target creature gets +4/+4 until end of turn.
Mrani territory is often marked by fallen trees, huge footprints, and ear-splitting roars.
1 comment
2017-04-03 08:40:44 by Tahazzar
 C 
Creature – Beast
Savagery (Whenever a creature enters the battlefield under an opponent's control, you may have this creature fight that creature and deal damage to you equal to its power.)
3/3
4 comments
last 2017-04-07 11:19:48 by Tahazzar
 M 
Legendary Creature – Bird Mystic
Flying
Other creatures with flying you control have vigilance.
{2}{w}: Scry 1.
{3}{u}: Draw a card.
1/4
1 comment
2017-04-03 12:49:10 by Tahazzar
 M 
Legendary Creature – Human Wizard
Wizard creatures you control have hexproof.
{1}{u}, {t}: Tap or untap target creature.
2/5
 U 
Instant
Target player reveals his or her hand. You choose a card from it. That player discards that card, then draws a card.
4 comments
last 2015-04-23 21:09:03 by Samuel
 M 
Legendary Creature – Beast
Haste, Trample
Nargath, Mrani Crasher can't be countered.
Each green or red creature you control with converted mana cost 4 or higher gets +2/+0 and has trample.
5/3
 M 
Legendary Creature – Insect Warrior
Flying, Deathtouch
At the beginning of your upkeep, choose one—
• Put a 1/1 green Insect creature token with flying onto the battlefield.
• Put a 1/1 black Insect creature token with deathtouch onto the battlefield.
2/3
 M 
Legendary Creature – Dwarf Rebel
Double Strike, Haste
Other Dwarf creatures you control get +1/+0.
Other Rebel creatures you control have protection from black.
3/2
 U 
Sorcery
Choose one—
• Draw a card.
• Target creature gains flying until end of turn.
• Return target artifact card from your graveyard to your hand.
 U 
Sorcery
Choose one—
• Draw a card.
• Tap or untap target creature.
• Target creature gets +1/+0 and is unblockable until end of turn.
Illus. Daarken
5 comments
last 2017-04-03 12:42:40 by Tahazzar
 U 
Sorcery
Choose one—
• Target creature gets +1/+0 and gains trample until end of turn.
• Destroy target artifact with converted mana cost 3 or less.
• Ferocity Charm deals 3 damage to target player and 1 damage to you.
 U 
Sorcery
Choose one—
• Put a 1/1 black Insect creature token onto the battlefield.
• Target player discards a card at random.
• Target creature gains deathtouch until end of turn.
 U 
Sorcery
Choose one—
• Target creature gets +1/+0 and gains first strike until end of turn.
• Rebellion Charm deals 2 damage to target creature or player.
• Destroy target legendary creature.
 M 
Legendary Artifact
Whenever you draw a card, you may choose a color. If you do, creatures you control of the chosen color get +2/+2 and gain indestructible until end of turn.
It holds every secret of Xikera's history. The being who controls it will gain dominion over the vast expanses of this world.
 C 
Land
Hexproof
Ironforge Sanctum enters the battlefield tapped.
{t}: Add {w} or {r} to your mana pool.
The Gratha forge swords of iron in secret, waiting hidden for the day when they will arise to take their world from the crawling usurpers.
 R 
Land
Lorecloud Aerie enters the battlefield tapped.
{t}: Add {w} or {u} to your mana pool.
{3}, {t}: Draw a card. If you control an artifact, you gain 2 life.
 R 
Land
Mountainside Stronghold enters the battlefield tapped.
{t}: Add {w} or {r} to your mana pool.
{2}, {t}: Attacking creatures you control get +1/+1 until end of turn.
 R 
Land
Primeval Tangle enters the battlefield tapped.
{t}: Add {r} or {g} to your mana pool.
{4}, {t}: Put 3 +1/+1 counters on target red or green creature. It gains trample until end of turn.
 R 
Land
Puppet-String Chamber enters the battlefield tapped.
{t}: Add {u} or {b} to your mana pool.
{t}: Untap target creature.
 C 
Land
Savageroar Sanctum enters the battlefield tapped.
{t}: Add {r} or {g} to your mana pool.
The Mrani roam the forests of Xikera safe from those who would cover the plane in cities and palaces.
 C 
Land
Hexproof
Thoughtwing Sanctum enters the battlefield tapped.
{t}: Add {w} or {u} to your mana pool.
The Etori search for the lost jewel unseen by eyes who look only at those who threaten their reign with force in arms.
 R 
Land
Tyrant's Palace enters the battlefield tapped.
{t}: Add {b} or {g} to your mana pool.
{1}, {t}: Target legendary creature gains deathtouch until end of turn.
 C 
Land
Hexproof
Veiled Sanctum enters the battlefield tapped.
{t}: Add {u} or {b} to your mana pool.
The Silum hide in their mist-shrouded cities, confident that none will discover their plotting.
5 comments
last 2015-02-08 21:27:57 by Samuel
 C 
Land
Hexproof
Venomspine Sanctum enters the battlefield tapped.
{t}: Add {b} or {g} to your mana pool.
The Xikera run their plane through secrecy, their agents stalking throughout the land and snuffing out those who would threaten the regime.

Show frames: W U B R G M H A L

Show rarities: C U R M

Or view by sections


Community Set: Xikera: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton